feat: added LiteNetLib networking integration
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using LiteNetLib.Utils;
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using Syntriax.Engine.Core;
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namespace Syntriax.Engine.Systems.Network;
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internal static class CircleNetPacker
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{
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internal static void Write(NetDataWriter writer, Circle data)
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{
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Vector2DNetPacker.Write(writer, data.Center);
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writer.Put(data.Radius);
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}
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internal static Circle Read(NetDataReader reader)
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{
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Vector2D center = Vector2DNetPacker.Read(reader);
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float radius = reader.GetFloat();
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return new Circle(center, radius);
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}
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}
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