feat: added LiteNetLib networking integration
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using LiteNetLib.Utils;
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using Syntriax.Engine.Core;
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namespace Syntriax.Engine.Systems.Network;
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internal static class ColorRGBNetPacker
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{
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internal static void Write(NetDataWriter writer, ColorRGB data)
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{
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writer.Put(data.R);
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writer.Put(data.G);
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writer.Put(data.B);
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}
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internal static ColorRGB Read(NetDataReader reader)
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{
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byte red = reader.GetByte();
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byte green = reader.GetByte();
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byte blue = reader.GetByte();
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return new ColorRGB(red, green, blue);
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}
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}
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