feat: ISpriteBatch added for MonoGame integration
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@@ -1,10 +1,8 @@
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using Microsoft.Xna.Framework.Graphics;
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using Syntriax.Engine.Core;
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namespace Syntriax.Engine.Integration.MonoGame;
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public interface IDrawableSprite : IBehaviour
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{
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void Draw(SpriteBatch spriteBatch);
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void Draw(ISpriteBatch spriteBatch);
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}
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