feat: basic MonoGame integration implementations added
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Serialization;
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namespace Syntriax.Engine.Integration.MonoGame;
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[IgnoreSerialization]
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public class MonoGameWindowContainer(MonoGameWindow GameWindow) : BehaviourBase
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{
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public MonoGameWindow Window { get; } = GameWindow;
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}
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