BREAKING CHANGE: renamed namespace & assembly names
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@@ -1,6 +1,6 @@
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using System.Collections.Generic;
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents an Axis-Aligned Bounding Box (AABB) in 2D space.
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@@ -1,6 +1,6 @@
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using System.Diagnostics;
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a 2D circle.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents an HSV color.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents an HSV color.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents an RGB color.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents an RGBA color.
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@@ -1,6 +1,6 @@
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using System.Diagnostics.CodeAnalysis;
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a 2D line segment defined by two endpoints.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a <see cref="Line2DEquation"/> in the form y = mx + b.
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a range of values along a single axis.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a 3D space rotation.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents an infinite ray in 2D space.
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@@ -1,7 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a shape defined by a collection of vertices.
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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[System.Diagnostics.DebuggerDisplay("A: {A.ToString(), nq}, B: {B.ToString(), nq}, B: {C.ToString(), nq}")]
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public readonly struct Triangle(Vector2D A, Vector2D B, Vector2D C)
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@@ -1,4 +1,4 @@
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a two-dimensional vector.
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namespace Syntriax.Engine.Core;
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namespace Engine.Core;
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/// <summary>
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/// Represents a three-dimensional vector.
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