BREAKING CHANGE: renamed namespace & assembly names
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@@ -1,6 +1,6 @@
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using Syntriax.Engine.Core;
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using Engine.Core;
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namespace Syntriax.Engine.Integration.MonoGame;
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namespace Engine.Integration.MonoGame;
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public interface IDrawableSprite : IBehaviour
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{
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@@ -1,6 +1,6 @@
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using Syntriax.Engine.Core;
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using Engine.Core;
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namespace Syntriax.Engine.Integration.MonoGame;
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namespace Engine.Integration.MonoGame;
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public interface IDrawableTriangle : IBehaviour
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{
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@@ -1,8 +1,8 @@
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using Microsoft.Xna.Framework.Content;
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using Syntriax.Engine.Core;
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using Engine.Core;
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namespace Syntriax.Engine.Integration.MonoGame;
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namespace Engine.Integration.MonoGame;
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public interface ILoadContent : IBehaviour
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{
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@@ -3,9 +3,9 @@ using System.Text;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Syntriax.Engine.Core;
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using Engine.Core;
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namespace Syntriax.Engine.Integration.MonoGame;
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namespace Engine.Integration.MonoGame;
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public interface ISpriteBatch
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{
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@@ -1,8 +1,8 @@
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using Microsoft.Xna.Framework;
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using Syntriax.Engine.Core;
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using Engine.Core;
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namespace Syntriax.Engine.Integration.MonoGame;
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namespace Engine.Integration.MonoGame;
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public interface ITriangleBatch
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{
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