BREAKING CHANGE: renamed namespace & assembly names
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@@ -3,10 +3,10 @@ using System.Collections.Generic;
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using Microsoft.Xna.Framework.Input;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Systems.Input;
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using Engine.Core;
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using Engine.Systems.Input;
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namespace Syntriax.Engine.Integration.MonoGame;
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namespace Engine.Integration.MonoGame;
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public class KeyboardInputs : Behaviour, IButtonInputs<Keys>, IUpdate
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{
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