BREAKING CHANGE: renamed namespace & assembly names
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@@ -1,6 +1,6 @@
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using Syntriax.Engine.Core;
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using Engine.Core;
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namespace Syntriax.Engine.Physics2D;
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namespace Engine.Physics2D;
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[System.Diagnostics.DebuggerDisplay("Normal: {Normal.ToString(), nq}, Penetration: {Penetration}")]
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public readonly struct CollisionDetectionInformation
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