BREAKING CHANGE: renamed namespace & assembly names
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
using Syntriax.Engine.Core;
|
||||
using Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.StateMachine;
|
||||
namespace Engine.Systems.StateMachine;
|
||||
|
||||
public interface IState : IEntity, INameable
|
||||
{
|
||||
|
@@ -1,8 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
using Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.StateMachine;
|
||||
namespace Engine.Systems.StateMachine;
|
||||
|
||||
public class State : BaseEntity, IState
|
||||
{
|
||||
|
@@ -1,6 +1,6 @@
|
||||
using Syntriax.Engine.Core;
|
||||
using Engine.Core;
|
||||
|
||||
namespace Syntriax.Engine.Systems.StateMachine;
|
||||
namespace Engine.Systems.StateMachine;
|
||||
|
||||
public abstract class StateBehaviourBase : Behaviour, IState
|
||||
{
|
||||
|
@@ -1,7 +1,7 @@
|
||||
using Syntriax.Engine.Core;
|
||||
using Syntriax.Engine.Core.Serialization;
|
||||
using Engine.Core;
|
||||
using Engine.Core.Serialization;
|
||||
|
||||
namespace Syntriax.Engine.Systems.StateMachine;
|
||||
namespace Engine.Systems.StateMachine;
|
||||
|
||||
public class StateMachine : Behaviour, IUpdate
|
||||
{
|
||||
|
@@ -2,7 +2,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Syntriax.Engine.Systems.StateMachine;
|
||||
namespace Engine.Systems.StateMachine;
|
||||
|
||||
public readonly record struct StateTransition(IState State, IReadOnlyList<Func<bool>> Conditions)
|
||||
{
|
||||
|
Reference in New Issue
Block a user