chore: removed unused piece of code
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@@ -48,8 +48,6 @@ public class MonoGameTriangleBatch : Behaviour, ITriangleBatch, IFirstFrameUpdat
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public void Begin(Matrix4x4? view = null, Matrix4x4? projection = null)
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{
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Viewport viewport = graphicsDevice.Viewport;
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this.view = (view ?? camera.ViewMatrix).Transposed.ToXnaMatrix();
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this.projection = (projection ?? camera.ProjectionMatrix).Transposed.ToXnaMatrix();
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}
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