feat: added basic math operations as Math methods
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@ -30,6 +30,57 @@ public static class Math
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/// </summary>
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public const float DegreeToRadian = PI / 180f;
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/// <summary>
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/// Adds two <see cref="T"/>s.
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/// </summary>
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/// <param name="left">The first <see cref="T"/>.</param>
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/// <param name="value">The second <see cref="T"/>.</param>
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/// <returns>The sum of the two <see cref="T"/>s.</returns>
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public static T Add<T>(T left, T value) where T : INumber<T> => left + value;
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/// <summary>
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/// Subtracts one <see cref="T"/> from another.
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/// </summary>
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/// <param name="left">The <see cref="T"/> to subtract from.</param>
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/// <param name="value">The <see cref="T"/> to subtract.</param>
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/// <returns>The result of subtracting the second <see cref="T"/> from the first.</returns>
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public static T Subtract<T>(T left, T value) where T : INumber<T> => left - value;
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/// <summary>
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/// Multiplies a <see cref="T"/> by a scalar value.
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/// </summary>
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/// <param name="left">The <see cref="T"/>.</param>
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/// <param name="multiplier">The scalar value.</param>
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/// <returns>The result of multiplying the <see cref="T"/> by the scalar value.</returns>
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public static T Multiply<T>(T left, T multiplier) where T : INumber<T> => left * multiplier;
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/// <summary>
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/// Divides a <see cref="T"/> by a scalar value.
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/// </summary>
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/// <param name="left">The <see cref="T"/>.</param>
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/// <param name="divider">The scalar value.</param>
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/// <returns>The result of dividing the <see cref="T"/> by the scalar value.</returns>
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public static T Divide<T>(T left, T divider) where T : INumber<T> => left / divider;
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/// <summary>
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/// Returns the true mathematical modulus of a <see cref="T"/> value.
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/// Unlike the remainder operator (%), this result is always non-negative,
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/// even when the <paramref name="value"/> operand is negative.
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/// </summary>
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/// <typeparam name="T">A numeric type that implements <see cref="INumber{T}"/>.</typeparam>
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/// <param name="value">The dividend <see cref="T"/> value.</param>
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/// <param name="modulus">The modulus <see cref="T"/> value (must be non-zero).</param>
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/// <returns>
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/// The non-negative remainder of <paramref name="value"/> divided by <paramref name="modulus"/>.
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/// </returns>
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public static T Mod<T>(T value, T modulus) where T : INumber<T>
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{
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T result = value % modulus;
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if (result < T.Zero)
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result += modulus;
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return result;
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}
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/// <summary>
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/// Returns the absolute value of a number.
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/// </summary>
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@ -190,6 +241,15 @@ public static class Math
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/// <returns>The number <paramref name="x"/> rounded to <paramref name="digits"/> fractional digits.</returns>
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public static float Round(float x, int digits, MidpointRounding mode) => MathF.Round(x, digits, mode);
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/// <summary>
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/// Rounds a number to a specified number of fractional digits.
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/// </summary>
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/// <param name="x">The number to round.</param>
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/// <param name="digits">The number of fractional digits in the return value.</param>
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/// <param name="mode">Specification for how to round <paramref name="x"/> if it is midway between two other numbers.</param>
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/// <returns>The number <paramref name="x"/> rounded to <paramref name="digits"/> fractional digits.</returns>
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public static int RoundToInt(float x) => (int)MathF.Round(x, 0, MidpointRounding.ToEven);
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/// <summary>
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/// Returns the square of a number.
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/// </summary>
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@ -5,6 +5,21 @@ namespace Syntriax.Engine.Core;
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public static class MathExtensions
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{
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/// <inheritdoc cref="Math.Add{T}(T, T)" />
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public static T Add<T>(this T left, T value) where T : INumber<T> => Math.Add(left, value);
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/// <inheritdoc cref="Math.Subtract{T}(T, T)" />
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public static T Subtract<T>(this T left, T value) where T : INumber<T> => Math.Subtract(left, value);
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/// <inheritdoc cref="Math.Multiply{T}(T, T)" />
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public static T Multiply<T>(this T left, T multiplier) where T : INumber<T> => Math.Multiply(left, multiplier);
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/// <inheritdoc cref="Math.Divide{T}(T, T)" />
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public static T Divide<T>(this T left, T divider) where T : INumber<T> => Math.Divide(left, divider);
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/// <inheritdoc cref="Math.Mod{T}(T, T)" />
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public static T Mod<T>(this T value, T modulus) where T : INumber<T> => Math.Mod(value, modulus);
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/// <inheritdoc cref="Math.Abs{T}(T)" />
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public static T Abs<T>(this T x) where T : INumber<T> => Math.Abs(x);
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@ -65,6 +80,9 @@ public static class MathExtensions
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/// <inheritdoc cref="Math.Round(float, int, MidpointRounding)" />
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public static float Round(this float x, int digits, MidpointRounding mode) => Math.Round(x, digits, mode);
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/// <inheritdoc cref="Math.RoundToInt(float)" />
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public static int RoundToInt(this float x) => Math.RoundToInt(x);
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/// <inheritdoc cref="Math.Sqr{T}(T)" />
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public static T Sqr<T>(this T x) where T : INumber<T> => Math.Sqr(x);
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