fix: IBehaviour.GetBehaviours<T>(List)
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@@ -75,8 +75,8 @@ public interface IBehaviourController : IInitialize, IAssignableGameObject, IEnu
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/// Gets all <see cref="IBehaviour"/>s of the specified type and stores them in the provided list.
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/// </summary>
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/// <typeparam name="T">The type of <see cref="IBehaviour"/>s to get.</typeparam>
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/// <param name="behaviours">The list to store the <see cref="IBehaviour"/>s.</param>
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void GetBehaviours<T>(List<T> behaviours);
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/// <param name="results">The list to store the <see cref="IBehaviour"/>s.</param>
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void GetBehaviours<T>(IList<T> results);
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/// <summary>
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/// Removes <see cref="IBehaviour"/>s of the specified type from the <see cref="IBehaviourController"/>.
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