refactor!: IGameObject removed

This commit is contained in:
2025-03-28 17:47:05 +03:00
parent d825bb55d3
commit 4ec1a32db2
58 changed files with 937 additions and 1187 deletions

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@@ -3,7 +3,7 @@ namespace Syntriax.Engine.Core.Abstract;
/// <summary>
/// Represents a behaviour that any object in the game might use to interact with itself or other objects.
/// </summary>
public interface IBehaviour : IEntity, IAssignableBehaviourController, IAssignableStateEnable
public interface IBehaviour : IEntity, IHasBehaviourController, IHasStateEnable
{
/// <summary>
/// Event triggered when the priority of the <see cref="IBehaviour"/> changes.