refactor!: IGameObject removed
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@@ -3,9 +3,9 @@ using System.Collections.Generic;
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namespace Syntriax.Engine.Core.Abstract;
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/// <summary>
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/// Represents a controller for managing <see cref="IBehaviour"/>s and notify them accordingly about the engine's updates. Connected to an <see cref="IGameObject"/>.
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/// Represents a controller for managing <see cref="IBehaviour"/>s and notify them accordingly about the engine's updates. Connected to an <see cref="IHierarchyObject"/>.
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/// </summary>
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public interface IBehaviourController : IInitialize, IAssignableGameObject, IEnumerable<IBehaviour>
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public interface IBehaviourController : IInitializable, IHasHierarchyObject, IEnumerable<IBehaviour>
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{
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/// <summary>
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/// Event triggered before the update of <see cref="IBehaviour"/>s.
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