refactor!: IGameObject removed
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@@ -3,7 +3,7 @@ namespace Syntriax.Engine.Core.Abstract;
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/// <summary>
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/// Represents a 2D camera in the engine.
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/// </summary>
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public interface ICamera2D : IBehaviour, IAssignableTransform
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public interface ICamera2D : IBehaviour2D
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{
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/// <summary>
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/// The zoom level of the camera.
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