refactor!: IGameObject removed
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@@ -4,7 +4,7 @@ namespace Syntriax.Engine.Core;
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public static class TransformExtensions
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{
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public static ITransform SetTransform(this ITransform transform,
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public static ITransform2D SetTransform(this ITransform2D transform,
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Vector2D? position = null, float? rotation = null, Vector2D? scale = null,
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Vector2D? localPosition = null, float? localRotation = null, Vector2D? localScale = null)
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{
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