refactor!: IGameObject removed

This commit is contained in:
2025-03-28 17:47:05 +03:00
parent d825bb55d3
commit 4ec1a32db2
58 changed files with 937 additions and 1187 deletions

View File

@@ -5,7 +5,7 @@ namespace Syntriax.Engine.Core;
public class StateEnable : IStateEnable
{
public event IAssignable.OnUnassignedEventHandler? OnUnassigned = null;
public event IAssignableEntity.OnEntityAssignedEventHandler? OnEntityAssigned = null;
public event IHasEntity.OnEntityAssignedEventHandler? OnEntityAssigned = null;
public event IStateEnable.OnNameChangedEventHandler? OnEnabledChanged = null;
private bool _enabled = true;