refactor!: IGameObject removed
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@@ -2,7 +2,7 @@ using Syntriax.Engine.Core.Abstract;
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namespace Syntriax.Engine.Input;
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public interface IButtonInputs<T> : IAssignableStateEnable
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public interface IButtonInputs<T> : IHasStateEnable
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{
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event ButtonCallbackEventHandler? OnAnyButtonPressed;
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event ButtonCallbackEventHandler? OnAnyButtonReleased;
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