refactor!: IGameObject removed

This commit is contained in:
2025-03-28 17:47:05 +03:00
parent d825bb55d3
commit 4ec1a32db2
58 changed files with 937 additions and 1187 deletions

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@@ -5,7 +5,7 @@ namespace Syntriax.Engine.Physics2D.Abstract;
/// <summary>
/// Represents a 2D collider.
/// </summary>
public interface ICollider2D : IBehaviour, IAssignableTransform
public interface ICollider2D : IBehaviour
{
/// <summary>
/// Event triggered when a collision is detected.
@@ -22,6 +22,9 @@ public interface ICollider2D : IBehaviour, IAssignableTransform
/// </summary>
event OnTriggeredEventHandler? OnTriggered;
/// <inheritdoc cref="ITransform2D" />
ITransform2D Transform { get; }
/// <summary>
/// The <see cref="IRigidBody2D"/> associated with the <see cref="ICollider2D"/>.
/// </summary>