refactor: IBehaviourController & Sorted Collector
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35
Engine.Core/Abstract/IBehaviourCollector.cs
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35
Engine.Core/Abstract/IBehaviourCollector.cs
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using System.Collections.Generic;
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namespace Syntriax.Engine.Core.Abstract;
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/// <summary>
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/// Represents a collector for the class type of <typeparamref name="T"/>.
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/// Provides mechanisms for tracking additions and removals, and notifies subscribers when such events occur on the assigned <see cref="IGameManager"/>.
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/// </summary>
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/// <typeparam name="T">The type of objects tracked by the collector.</typeparam>
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public interface IBehaviourCollector<T> : IAssignableGameManager, IEnumerable<T> where T : class
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{
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/// <summary>
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/// Event triggered when an object of type <typeparamref name="T"/> is added to the collector.
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/// </summary>
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event OnCollectedEventHandler? OnCollected;
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/// <summary>
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/// Event triggered when an object of type <typeparamref name="T"/> is removed from the collector.
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/// </summary>
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event OnRemovedEventHandler? OnRemoved;
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/// <summary>
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/// Delegate for handling the <see cref="OnCollected"/> event.
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/// </summary>
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/// <param name="sender">The instance of the <see cref="BehaviourCollector{T}"/> that triggered the event.</param>
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/// <param name="behaviourCollected">The object of type <typeparamref name="T"/> that was added to the collector.</param>
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public delegate void OnCollectedEventHandler(BehaviourCollector<T> sender, T behaviourCollected);
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/// <summary>
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/// Delegate for handling the <see cref="OnRemoved"/> event.
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/// </summary>
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/// <param name="sender">The instance of the <see cref="BehaviourCollector{T}"/> that triggered the event.</param>
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/// <param name="behaviourRemoved">The object of type <typeparamref name="T"/> that was removed from the collector.</param>
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public delegate void OnRemovedEventHandler(BehaviourCollector<T> sender, T behaviourRemoved);
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}
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