feat: safe delegate invocation helper added
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@@ -71,7 +71,7 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
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Transform.OnRotationChanged -= SetNeedsRecalculationFromRotation;
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}
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public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.Invoke(this, collisionDetectionInformation);
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public void Resolve(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionResolved?.Invoke(this, collisionDetectionInformation);
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public void Trigger(ICollider2D initiator) => OnTriggered?.Invoke(this, initiator);
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public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.InvokeSafe(this, collisionDetectionInformation);
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public void Resolve(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionResolved?.InvokeSafe(this, collisionDetectionInformation);
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public void Trigger(ICollider2D initiator) => OnTriggered?.InvokeSafe(this, initiator);
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}
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@@ -91,13 +91,13 @@ public class PhysicsEngine2D : HierarchyObject, IPhysicsEngine2D
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}
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}
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OnPhysicsIteration?.Invoke(this, intervalDeltaTime);
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OnPhysicsIteration?.InvokeSafe(this, intervalDeltaTime);
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}
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foreach (IPhysicsUpdate physicsUpdate in physicsUpdateCollector)
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physicsUpdate.PhysicsUpdate(deltaTime);
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OnPhysicsStep?.Invoke(this, deltaTime);
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OnPhysicsStep?.InvokeSafe(this, deltaTime);
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}
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private static void StepRigidBody(IRigidBody2D rigidBody, float intervalDeltaTime)
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Abstract;
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using Syntriax.Engine.Physics2D.Abstract;
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@@ -106,9 +107,9 @@ public class PhysicsEngine2DStandalone : IPhysicsEngine2D
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}
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}
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}
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OnPhysicsIteration?.Invoke(this, intervalDeltaTime);
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OnPhysicsIteration?.InvokeSafe(this, intervalDeltaTime);
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}
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OnPhysicsStep?.Invoke(this, deltaTime);
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OnPhysicsStep?.InvokeSafe(this, deltaTime);
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}
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private static void StepRigidBody(IRigidBody2D rigidBody, float intervalDeltaTime)
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