feat: safe delegate invocation helper added

This commit is contained in:
2025-04-13 19:08:47 +03:00
parent 00f7b1aaab
commit 58eb373c79
21 changed files with 116 additions and 91 deletions

View File

@@ -51,7 +51,7 @@ public class TimerBehaviour : Behaviour, ITimer
shouldBeTicking = false;
State = TimerState.Stopped;
OnStopped?.Invoke(this);
OnStopped?.InvokeSafe(this);
}
protected override void OnUpdate()
@@ -62,7 +62,7 @@ public class TimerBehaviour : Behaviour, ITimer
double delta = GameManager.Time.DeltaSpan.TotalSeconds;
Remaining -= delta;
OnDelta?.Invoke(this, delta);
OnDelta?.InvokeSafe(this, delta);
if (Remaining <= .0f)
Stop();
@@ -90,13 +90,13 @@ public class TimerBehaviour : Behaviour, ITimer
public virtual void Pause()
{
State = TimerState.Paused;
OnPaused?.Invoke(this);
OnPaused?.InvokeSafe(this);
}
public virtual void Resume()
{
State = TimerState.Ticking;
OnResumed?.Invoke(this);
OnResumed?.InvokeSafe(this);
}
private void StartTimer()
@@ -104,7 +104,7 @@ public class TimerBehaviour : Behaviour, ITimer
hasStartedTickingBefore = true;
State = TimerState.Ticking;
OnStarted?.Invoke(this);
OnStarted?.InvokeSafe(this);
}
protected override void OnFinalize()