feat: IBehaviourController.CollectionMethod added
This commit is contained in:
@@ -62,7 +62,8 @@ public interface IBehaviourController : IEntity, IHasUniverseObject
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of <see cref="IBehaviour"/>s to get.</typeparam>
|
||||
/// <param name="results">The list to store the <see cref="IBehaviour"/>s.</param>
|
||||
void GetBehaviours<T>(IList<T> results);
|
||||
/// <param name="collectionMethod">Whether to clear the <paramref name="results"/> before collection or append the results to the list.</param>
|
||||
void GetBehaviours<T>(IList<T> results, CollectionMethod collectionMethod = CollectionMethod.Clear);
|
||||
|
||||
/// <summary>
|
||||
/// Removes <see cref="IBehaviour"/>s of the specified type from the <see cref="IBehaviourController"/>.
|
||||
@@ -78,6 +79,8 @@ public interface IBehaviourController : IEntity, IHasUniverseObject
|
||||
/// <param name="behaviour">The <see cref="IBehaviour"/> to remove.</param>
|
||||
void RemoveBehaviour<T>(T behaviour) where T : class, IBehaviour;
|
||||
|
||||
enum CollectionMethod { Clear, Append };
|
||||
|
||||
readonly record struct BehaviourAddedArguments(IBehaviour BehaviourAdded);
|
||||
readonly record struct BehaviourRemovedArguments(IBehaviour BehaviourRemoved);
|
||||
}
|
||||
|
||||
@@ -58,9 +58,11 @@ public class BehaviourController : BaseEntity, IBehaviourController
|
||||
return behaviours;
|
||||
}
|
||||
|
||||
public void GetBehaviours<T>(IList<T> results)
|
||||
public void GetBehaviours<T>(IList<T> results, IBehaviourController.CollectionMethod collectionMethod = IBehaviourController.CollectionMethod.Clear)
|
||||
{
|
||||
results.Clear();
|
||||
if (collectionMethod == IBehaviourController.CollectionMethod.Clear)
|
||||
results.Clear();
|
||||
|
||||
foreach (IBehaviour behaviourItem in behaviours)
|
||||
{
|
||||
if (behaviourItem is not T behaviour)
|
||||
|
||||
@@ -100,18 +100,16 @@ public static class BehaviourControllerExtensions
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of <see cref="IBehaviour"/>s to get.</typeparam>
|
||||
/// <param name="behavioursInParent">The list to store the <see cref="IBehaviour"/>s.</param>
|
||||
public static void GetBehavioursInParent<T>(this IBehaviourController behaviourController, IList<T> behavioursInParent) where T : class
|
||||
/// <param name="collectionMethod">Whether to clear the <paramref name="behavioursInParent"/> before collection or append the results to the list.</param>
|
||||
public static void GetBehavioursInParent<T>(this IBehaviourController behaviourController, IList<T> behavioursInParent, IBehaviourController.CollectionMethod collectionMethod = IBehaviourController.CollectionMethod.Clear) where T : class
|
||||
{
|
||||
IBehaviourController? controller = behaviourController;
|
||||
List<T> cache = [];
|
||||
behavioursInParent.Clear();
|
||||
if (collectionMethod == IBehaviourController.CollectionMethod.Clear)
|
||||
behavioursInParent.Clear();
|
||||
|
||||
IBehaviourController? controller = behaviourController;
|
||||
while (controller is not null)
|
||||
{
|
||||
controller.GetBehaviours(cache);
|
||||
foreach (T behaviour in cache)
|
||||
behavioursInParent.Add(behaviour);
|
||||
|
||||
controller.GetBehaviours(behavioursInParent, IBehaviourController.CollectionMethod.Append);
|
||||
controller = controller.UniverseObject.Parent?.BehaviourController;
|
||||
}
|
||||
}
|
||||
@@ -161,22 +159,20 @@ public static class BehaviourControllerExtensions
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of <see cref="IBehaviour"/>s to get.</typeparam>
|
||||
/// <param name="behavioursInChildren">The list to store the <see cref="IBehaviour"/>s.</param>
|
||||
public static void GetBehavioursInChildren<T>(this IBehaviourController behaviourController, IList<T> behavioursInChildren) where T : class
|
||||
/// <param name="collectionMethod">Whether to clear the <paramref name="behavioursInChildren"/> before collection or append the results to the list.</param>
|
||||
public static void GetBehavioursInChildren<T>(this IBehaviourController behaviourController, IList<T> behavioursInChildren, IBehaviourController.CollectionMethod collectionMethod = IBehaviourController.CollectionMethod.Clear) where T : class
|
||||
{
|
||||
List<T> cache = [];
|
||||
behavioursInChildren.Clear();
|
||||
if (collectionMethod == IBehaviourController.CollectionMethod.Clear)
|
||||
behavioursInChildren.Clear();
|
||||
|
||||
TraverseChildrenForBehaviour(behaviourController.UniverseObject, behavioursInChildren, cache);
|
||||
TraverseChildrenForBehaviour(behaviourController.UniverseObject, behavioursInChildren);
|
||||
}
|
||||
|
||||
private static void TraverseChildrenForBehaviour<T>(IUniverseObject universeObject, IList<T> behaviours, IList<T> cache) where T : class
|
||||
private static void TraverseChildrenForBehaviour<T>(IUniverseObject universeObject, IList<T> behaviours) where T : class
|
||||
{
|
||||
universeObject.BehaviourController.GetBehaviours(cache);
|
||||
|
||||
foreach (T behaviour in cache)
|
||||
behaviours.Add(behaviour);
|
||||
universeObject.BehaviourController.GetBehaviours(behaviours, IBehaviourController.CollectionMethod.Append);
|
||||
|
||||
foreach (IUniverseObject child in universeObject.Children)
|
||||
TraverseChildrenForBehaviour(child, behaviours, cache);
|
||||
TraverseChildrenForBehaviour(child, behaviours);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user