chore: Added Initial Engine Code

This commit is contained in:
2023-11-23 22:07:49 +03:00
parent a47586851c
commit 5fcf63c5a7
40 changed files with 1773 additions and 0 deletions

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using System;
using Syntriax.Engine.Core.Abstract;
namespace Syntriax.Engine.Core.Exceptions;
public class AssignException : Exception
{
public AssignException() : base("Assign operation has failed.") { }
public AssignException(string? message) : base(message) { }
// public static AssignException FromStateEnable(IStateEnable? stateEnable)
// => new AssignException($"{nameof(IGameObject.AssignStateEnable)} failed on type {stateEnable?.GetType().ToString() ?? "\"null\""}");
public static AssignException From<T, T2>(T to, T2? value)
=> new AssignException($"Assign operation has failed on T: {typeof(T).FullName}, value: {value?.GetType().ToString() ?? "\"null\""}");
// public static AssignException FromBehaviourController(IBehaviourController? behaviourController)
// => new AssignException($"{nameof(IGameObject.AssignBehaviourController)} failed on type {behaviourController?.GetType().ToString() ?? "\"null\""}");
}
// throw new Exception($"{nameof(IGameObject.AssignTransform)} failed on type {transform?.GetType().ToString() ?? "null"} for type {typeof(T).FullName}");
// throw new Exception($"{nameof(IGameObject.AssignBehaviourController)} failed on type {behaviourController?.GetType().ToString() ?? "null"} for type {typeof(T).FullName}");
// throw new Exception($"{nameof(IGameObject.AssignStateEnable)} failed on type {stateEnable?.GetType().ToString() ?? "null"} for type {typeof(T).FullName}");