feat: IPhysicsEngine2D Events
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@@ -1,6 +1,5 @@
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using System.Collections.Generic;
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using Syntriax.Engine.Core;
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using Syntriax.Engine.Core.Abstract;
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using Syntriax.Engine.Physics2D.Abstract;
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@@ -8,6 +7,9 @@ namespace Syntriax.Engine.Physics2D;
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public class PhysicsEngine2D : IPhysicsEngine2D
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{
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public event IPhysicsEngine2D.OnPhysicsIterationDelegate? OnPhysicsIteration = null;
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public event IPhysicsEngine2D.OnPhysicsStepDelegate? OnPhysicsStep = null;
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private readonly List<IRigidBody2D> rigidBodies = new(32);
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private readonly List<ICollider2D> colliders = new(64);
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@@ -96,7 +98,9 @@ public class PhysicsEngine2D : IPhysicsEngine2D
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}
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}
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}
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OnPhysicsIteration?.Invoke(this, intervalDeltaTime);
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}
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OnPhysicsStep?.Invoke(this, deltaTime);
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}
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private static void StepRigidBody(IRigidBody2D rigidBody, float intervalDeltaTime)
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