refactor: memory leaks caused by behaviour collectors fixed

This commit is contained in:
2025-05-29 22:34:01 +03:00
parent 9bf17cc191
commit 67d7f401b8
3 changed files with 1 additions and 11 deletions

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@@ -19,8 +19,6 @@ public class ActiveBehaviourCollector<T> : IBehaviourCollector<T> where T : clas
public IReadOnlyList<T> Behaviours => activeBehaviours;
public IUniverse Universe { get; private set; } = null!;
public T this[Index index] => activeBehaviours[index];
public ActiveBehaviourCollector() { }
public ActiveBehaviourCollector(IUniverse universe) => Assign(universe);
@@ -119,7 +117,4 @@ public class ActiveBehaviourCollector<T> : IBehaviourCollector<T> where T : clas
OnUnassigned?.Invoke(this);
return true;
}
public IEnumerator<T> GetEnumerator() => activeBehaviours.GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => activeBehaviours.GetEnumerator();
}