refactor: memory leaks caused by behaviour collectors fixed

This commit is contained in:
2025-05-29 22:34:01 +03:00
parent 9bf17cc191
commit 67d7f401b8
3 changed files with 1 additions and 11 deletions

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@@ -17,8 +17,6 @@ public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
public IReadOnlyList<T> Behaviours => behaviours;
public IUniverse Universe { get; private set; } = null!;
public T this[Index index] => behaviours[index];
public BehaviourCollector() { }
public BehaviourCollector(IUniverse universe) => Assign(universe);
@@ -98,7 +96,4 @@ public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
OnUnassigned?.Invoke(this);
return true;
}
public IEnumerator<T> GetEnumerator() => behaviours.GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => behaviours.GetEnumerator();
}