feat: added IEquatable interfaces to primitives

This commit is contained in:
2025-10-16 13:59:49 +03:00
parent 28bc022587
commit 69bc6573d1
14 changed files with 53 additions and 14 deletions

View File

@@ -1,3 +1,4 @@
using System;
using System.Collections.Generic;
namespace Engine.Core;
@@ -11,7 +12,7 @@ namespace Engine.Core;
/// Initializes a new instance of the <see cref="AABB"/> struct with the specified lower and upper boundaries.
/// </remarks>
[System.Diagnostics.DebuggerDisplay("LowerBoundary: {LowerBoundary.ToString(), nq}, UpperBoundary: {UpperBoundary.ToString(), nq}")]
public readonly struct AABB(Vector2D lowerBoundary, Vector2D upperBoundary)
public readonly struct AABB(Vector2D lowerBoundary, Vector2D upperBoundary) : IEquatable<AABB>
{
/// <summary>
/// The lower boundary of the <see cref="AABB"/>.
@@ -82,6 +83,7 @@ public readonly struct AABB(Vector2D lowerBoundary, Vector2D upperBoundary)
/// <param name="obj">The object to compare with the current <see cref="AABB"/>.</param>
/// <returns><see cref="true"/> if the specified object is equal to the current <see cref="AABB"/>; otherwise, <see cref="false"/>.</returns>
public override bool Equals(object? obj) => obj is AABB aabb && this == aabb;
public bool Equals(AABB other) => this == other;
/// <summary>
/// Generates a hash code for the <see cref="AABB"/>.