fix: update manager not calling first frame methods once
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@@ -41,7 +41,10 @@ public class UpdateManager : UniverseObject
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private void OnPreUpdate(IUniverse sender, UniverseTime engineTime)
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private void OnPreUpdate(IUniverse sender, UniverseTime engineTime)
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{
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{
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for (int i = toCallFirstFrameUpdates.Count - 1; i >= 0; i--)
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for (int i = toCallFirstFrameUpdates.Count - 1; i >= 0; i--)
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{
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toCallFirstFrameUpdates[i].FirstActiveFrame();
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toCallFirstFrameUpdates[i].FirstActiveFrame();
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toCallFirstFrameUpdates.RemoveAt(i);
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}
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for (int i = preUpdateEntities.Behaviours.Count - 1; i >= 0; i--)
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for (int i = preUpdateEntities.Behaviours.Count - 1; i >= 0; i--)
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preUpdateEntities.Behaviours[i].PreUpdate();
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preUpdateEntities.Behaviours[i].PreUpdate();
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