refactor: moved client and server interfaces into their files
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namespace Engine.Systems.Network;
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public interface INetworkCommunicatorServer : INetworkCommunicator
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{
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string Password { get; }
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int MaxConnectionCount { get; }
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int Port { get; }
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INetworkCommunicatorServer Start(int port, int maxConnectionCount, string? password = null);
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INetworkCommunicatorServer SendToClient<T>(IConnection connection, T packet, PacketDelivery packetDelivery = PacketDelivery.ReliableInOrder) where T : class, new();
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INetworkCommunicatorServer SendToAll<T>(T packet, PacketDelivery packetDelivery = PacketDelivery.ReliableInOrder) where T : class, new();
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}
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