feat: time systems added
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10
Engine.Systems/Time/IStopwatch.cs
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10
Engine.Systems/Time/IStopwatch.cs
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namespace Syntriax.Engine.Systems.Time;
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public interface IStopwatch : IReadOnlyStopwatch
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{
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void StopwatchStart();
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void StopwatchStop();
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void StopwatchPause();
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void StopwatchResume();
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}
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