refactor: Improved & Fixed Issues with Transforms with Parents

This commit is contained in:
2024-11-10 19:18:44 +03:00
parent ea94bed00d
commit 81625abd25
5 changed files with 33 additions and 4 deletions

View File

@@ -46,7 +46,7 @@ public abstract class Collider2DBehaviourBase : Behaviour, ICollider2D
Transform.OnParentChanged += UpdateRigidBody2D;
}
private void UpdateRigidBody2D(ITransform _1, ITransform? _2)
private void UpdateRigidBody2D(ITransform sender, ITransform? previousParent, ITransform? newParent)
{
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
}