feat: Math.Sqrt
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@ -28,5 +28,6 @@ public static class Math
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public static float MinMagnitude(float x, float y) => MathF.MinMagnitude(x, y);
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public static float MinMagnitude(float x, float y) => MathF.MinMagnitude(x, y);
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public static float Pow(float x, float y) => MathF.Pow(x, y);
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public static float Pow(float x, float y) => MathF.Pow(x, y);
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public static float Round(float x, int digits, MidpointRounding mode) => MathF.Round(x, digits, mode);
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public static float Round(float x, int digits, MidpointRounding mode) => MathF.Round(x, digits, mode);
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public static float Sqrt(float x) => MathF.Sqrt(x);
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public static float Truncate(float x) => MathF.Truncate(x);
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public static float Truncate(float x) => MathF.Truncate(x);
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}
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}
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