feat!: GetRequiredBehaviour/HierarchyObject methods added for cleaner null handling

This commit is contained in:
2025-04-13 12:52:27 +03:00
parent bfbcfdce4f
commit 86b8cd9b55
21 changed files with 140 additions and 73 deletions

View File

@@ -15,12 +15,12 @@ public class BehaviourFactory
stateEnable ??= TypeFactory.Get<StateEnable>();
if (!stateEnable.Assign(behaviour))
throw AssignException.From(stateEnable, behaviour);
throw AssignFailedException.From(stateEnable, behaviour);
if (!behaviour.Assign(stateEnable))
throw AssignException.From(behaviour, stateEnable);
throw AssignFailedException.From(behaviour, stateEnable);
if (!behaviour.Assign(hierarchyObject.BehaviourController))
throw AssignException.From(behaviour, hierarchyObject.BehaviourController);
throw AssignFailedException.From(behaviour, hierarchyObject.BehaviourController);
return behaviour;
}