feat: Projection Data Record

This commit is contained in:
Syntriax 2024-01-26 12:39:37 +03:00
parent 238bf2d574
commit 8ebde9dedf
1 changed files with 30 additions and 0 deletions

View File

@ -0,0 +1,30 @@
namespace Syntriax.Engine.Physics2D.Primitives;
public record Projection(float Min, float Max)
{
public static bool Overlaps(Projection left, Projection right) => Overlaps(left, right, out var _);
public static bool Overlaps(Projection left, Projection right, out float depth)
{
bool rightMinInLeft = right.Min > left.Min && right.Min < left.Max;
if (rightMinInLeft)
{
depth = left.Max - right.Min;
return true;
}
bool rightMaxInLeft = right.Max < left.Max && right.Max > left.Min;
if (rightMaxInLeft)
{
depth = left.Min - right.Max;
return true;
}
depth = default;
return false;
}
}
public static class ProjectionExtensions
{
public static bool Overlaps(this Projection left, Projection right) => Projection.Overlaps(left, right);
public static bool Overlaps(this Projection left, Projection right, out float depth) => Projection.Overlaps(left, right, out depth);
}