chore: bumped dotnet version to 10

This commit is contained in:
2026-01-23 12:16:07 +03:00
parent 097f1897c2
commit 90e59802c6
32 changed files with 210 additions and 257 deletions

View File

@@ -16,19 +16,8 @@ public abstract class Collider2DBase : Behaviour2D, ICollider2D
private readonly Event<IUniverseObject, IUniverseObject.ParentChangedArguments>.EventHandler delegateUpdateRigidBody2D = null!;
protected bool NeedsRecalculation { get; set; } = true;
protected IRigidBody2D? _rigidBody2D = null;
protected Collider2DBase()
{
delegateOnBehaviourAddedToController = OnBehaviourAddedToController;
delegateOnBehaviourRemovedFromController = OnBehaviourRemovedFromController;
delegateSetNeedsRecalculationFromPosition = SetNeedsRecalculationFromPosition;
delegateSetNeedsRecalculationFromRotation = SetNeedsRecalculationFromRotation;
delegateSetNeedsRecalculationFromScale = SetNeedsRecalculationFromScale;
delegateUpdateRigidBody2D = UpdateRigidBody2D;
}
public IRigidBody2D? RigidBody2D => _rigidBody2D;
public IRigidBody2D? RigidBody2D { get; protected set; } = null;
public bool IsTrigger { get; set; } = false;
public void Recalculate()
@@ -46,7 +35,8 @@ public abstract class Collider2DBase : Behaviour2D, ICollider2D
{
base.OnInitialize();
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
BehaviourController.TryGetBehaviourInParent(out IRigidBody2D? foundRigidBody2D);
RigidBody2D = foundRigidBody2D;
BehaviourController.OnBehaviourAdded.AddListener(delegateOnBehaviourAddedToController);
BehaviourController.OnBehaviourRemoved.AddListener(delegateOnBehaviourRemovedFromController);
@@ -59,19 +49,20 @@ public abstract class Collider2DBase : Behaviour2D, ICollider2D
private void UpdateRigidBody2D(IUniverseObject sender, IUniverseObject.ParentChangedArguments args)
{
BehaviourController.TryGetBehaviourInParent(out _rigidBody2D);
BehaviourController.TryGetBehaviourInParent(out IRigidBody2D? foundRigidBody2D);
RigidBody2D = foundRigidBody2D;
}
private void OnBehaviourAddedToController(IBehaviourController sender, IBehaviourController.BehaviourAddedArguments args)
{
if (args.BehaviourAdded is IRigidBody2D rigidBody)
_rigidBody2D = rigidBody;
RigidBody2D = rigidBody;
}
private void OnBehaviourRemovedFromController(IBehaviourController sender, IBehaviourController.BehaviourRemovedArguments args)
{
if (args.BehaviourRemoved is IRigidBody2D)
_rigidBody2D = null;
RigidBody2D = null;
}
private void SetNeedsRecalculationFromPosition(ITransform2D sender, ITransform2D.PositionChangedArguments args) => NeedsRecalculation = true;
@@ -93,4 +84,14 @@ public abstract class Collider2DBase : Behaviour2D, ICollider2D
public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.Invoke(this, collisionDetectionInformation);
public void Resolve(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionResolved?.Invoke(this, collisionDetectionInformation);
public void Trigger(ICollider2D initiator) => OnTriggered?.Invoke(this, initiator);
protected Collider2DBase()
{
delegateOnBehaviourAddedToController = OnBehaviourAddedToController;
delegateOnBehaviourRemovedFromController = OnBehaviourRemovedFromController;
delegateSetNeedsRecalculationFromPosition = SetNeedsRecalculationFromPosition;
delegateSetNeedsRecalculationFromRotation = SetNeedsRecalculationFromRotation;
delegateSetNeedsRecalculationFromScale = SetNeedsRecalculationFromScale;
delegateUpdateRigidBody2D = UpdateRigidBody2D;
}
}