refactor: code styles enforced with .editorconfig
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Syntriax.Engine.Core.Abstract;
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@@ -102,7 +101,7 @@ public class GameManager : BaseEntity, IGameManager
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base.InitializeInternal();
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NotAssignedException.Check(this, StateEnable);
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foreach (var gameObject in GameObjects)
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foreach (IGameObject gameObject in GameObjects)
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gameObject.Initialize();
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}
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