refactor: code styles enforced with .editorconfig
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@@ -42,7 +42,7 @@ public class CollisionDetector2D : ICollisionDetector2D
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private static bool DetectShapeShapeOneWay(IShapeCollider2D left, IShapeCollider2D right, ref CollisionDetectionInformation collisionInformation)
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{
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var vertices = left.ShapeWorld.Vertices;
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System.Collections.Generic.IReadOnlyList<Vector2D> vertices = left.ShapeWorld.Vertices;
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int count = vertices.Count;
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for (int indexProjection = 0; indexProjection < count; indexProjection++)
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@@ -66,7 +66,7 @@ public class CollisionDetector2D : ICollisionDetector2D
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{
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collisionInformation = default;
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var vertices = shapeCollider.ShapeWorld.Vertices;
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System.Collections.Generic.IReadOnlyList<Vector2D> vertices = shapeCollider.ShapeWorld.Vertices;
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int count = vertices.Count;
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for (int indexProjection = 0; indexProjection < count; indexProjection++)
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