refactor: code styles enforced with .editorconfig

This commit is contained in:
2025-03-17 21:32:37 +03:00
parent d71c135491
commit 9af44d48b3
22 changed files with 243 additions and 48 deletions

View File

@@ -27,7 +27,7 @@ public class PhysicsEngine2D : IPhysicsEngine2D
rigidBodies.Add(rigidBody);
foreach (var collider2D in rigidBody.BehaviourController.GetBehaviours<ICollider2D>())
foreach (ICollider2D collider2D in rigidBody.BehaviourController.GetBehaviours<ICollider2D>())
colliders.Add(collider2D);
rigidBody.BehaviourController.OnBehaviourAdded += OnBehaviourAdded;
@@ -50,7 +50,7 @@ public class PhysicsEngine2D : IPhysicsEngine2D
StepRigidBody(rigidBodies[i], intervalDeltaTime);
// Can Parallel
foreach (var collider in colliders)
foreach (ICollider2D collider in colliders)
collider.Recalculate();
// Can Parallel