refactor: code styles enforced with .editorconfig

This commit is contained in:
2025-03-17 21:32:37 +03:00
parent d71c135491
commit 9af44d48b3
22 changed files with 243 additions and 48 deletions

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@@ -18,7 +18,6 @@ public class PhysicsEngine2DCollector : HierarchyObjectBase, IPhysicsEngine2D
protected BehaviourCollector<ICollider2D> colliderCollector = new();
protected BehaviourCollector<IPhysicsUpdate> physicsUpdateCollector = new();
public int IterationPerStep { get => _iterationPerStep; set => _iterationPerStep = value < 1 ? 1 : value; }
public void Step(float deltaTime)
@@ -28,11 +27,11 @@ public class PhysicsEngine2DCollector : HierarchyObjectBase, IPhysicsEngine2D
for (int iterationIndex = 0; iterationIndex < IterationPerStep; iterationIndex++)
{
// Can Parallel
foreach (var rigidBody in rigidBodyCollector)
foreach (IRigidBody2D rigidBody in rigidBodyCollector)
StepRigidBody(rigidBody, intervalDeltaTime);
// Can Parallel
foreach (var collider in colliderCollector)
foreach (ICollider2D collider in colliderCollector)
collider.Recalculate();
// Can Parallel