refactor: TypeFactory ReloadTypes made multithread friendly
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@ -1,4 +1,5 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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@ -6,7 +7,7 @@ namespace Syntriax.Engine.Core.Factory;
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public static class TypeFactory
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{
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private static readonly Dictionary<string, Type> registeredTypes = [];
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private static readonly ConcurrentDictionary<string, Type> registeredTypes = [];
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public static string GetTypeName(Type type) => type.FullName ?? throw new ArgumentException($"{type.Name} must be a resolvable type");
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