feat: added color primitives
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Engine.Core/Primitives/ColorHSV.cs
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Engine.Core/Primitives/ColorHSV.cs
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using System;
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namespace Syntriax.Engine.Core;
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/// <summary>
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/// Represents an HSV color.
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/// </summary>
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/// <param name="hue">Hue of the <see cref="ColorHSV"/>.</param>
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/// <param name="saturation">Saturation of the <see cref="ColorHSV"/>.</param>
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/// <param name="value">Value of the <see cref="ColorHSV"/>.</param>
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/// <remarks>
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/// Initializes a new instance of the <see cref="ColorHSV"/> struct with the specified values.
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/// </remarks>
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[System.Diagnostics.DebuggerDisplay("{ToString(),nq}")]
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public readonly struct ColorHSV(float hue, float saturation, float value)
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{
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/// <summary>
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/// The Hue value of the <see cref="ColorHSV"/>.
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/// </summary>
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public readonly float Hue = hue;
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/// <summary>
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/// The Saturation value of the <see cref="ColorHSV"/>.
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/// </summary>
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public readonly float Saturation = saturation;
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/// <summary>
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/// The Value value of the <see cref="ColorHSV"/>.
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/// </summary>
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public readonly float Value = value;
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public static ColorHSV operator -(ColorHSV color) => new(1f - color.Hue, 1f - color.Saturation, 1f - color.Value);
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public static ColorHSV operator +(ColorHSV left, ColorHSV right) => new(left.Hue + right.Hue, left.Saturation + right.Saturation, left.Value + right.Value);
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public static ColorHSV operator -(ColorHSV left, ColorHSV right) => new(left.Hue - right.Hue, left.Saturation - right.Saturation, left.Value - right.Value);
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public static ColorHSV operator *(ColorHSV left, ColorHSV right) => new(left.Hue * right.Hue, left.Saturation * right.Saturation, left.Value * right.Value);
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public static ColorHSV operator *(ColorHSV color, float value) => new(color.Hue * value, color.Saturation * value, color.Value * value);
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public static ColorHSV operator *(float value, ColorHSV color) => new(color.Hue * value, color.Saturation * value, color.Value * value);
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public static ColorHSV operator /(ColorHSV color, float value) => new(color.Hue / value, color.Saturation / value, color.Value / value);
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public static bool operator ==(ColorHSV left, ColorHSV right) => left.Hue.ApproximatelyEquals(right.Hue) && left.Saturation.ApproximatelyEquals(right.Saturation) && left.Value.ApproximatelyEquals(right.Value);
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public static bool operator !=(ColorHSV left, ColorHSV right) => !left.Hue.ApproximatelyEquals(right.Hue) || !left.Saturation.ApproximatelyEquals(right.Saturation) || !left.Value.ApproximatelyEquals(right.Value);
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public static implicit operator ColorHSV(ColorRGBA rgba) => (ColorRGB)rgba;
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public static implicit operator ColorHSV(ColorRGB rgb)
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{
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float hue;
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float saturation;
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float value;
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float rd = rgb.R / 255f;
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float gd = rgb.G / 255f;
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float bd = rgb.B / 255f;
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float max = Math.Max(rd, Math.Max(gd, bd));
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float min = Math.Min(rd, Math.Min(gd, bd));
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float delta = max - min;
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if (delta.ApproximatelyEquals(0))
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hue = 0f;
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else if (max.ApproximatelyEquals(rd))
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hue = 60f * ((gd - bd) / delta % 6f);
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else if (max.ApproximatelyEquals(gd))
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hue = 60f * (((bd - rd) / delta) + 2f);
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else
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hue = 60f * (((rd - gd) / delta) + 4f);
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if (hue < 0f)
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hue += 360f;
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saturation = max.ApproximatelyEquals(0f) ? 0f : delta / max;
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value = max;
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return new(hue, saturation, value);
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}
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/// <summary>
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/// Inverts the given <see cref="ColorHSV"/>.
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/// </summary>
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/// <param name="color">The <see cref="ColorHSV"/>.</param>
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/// <returns>The inverted <see cref="ColorHSV"/>.</returns>
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public static ColorHSV Invert(ColorHSV color) => -color;
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/// <summary>
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/// Adds two <see cref="ColorHSV"/>s.
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/// </summary>
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/// <param name="left">The first <see cref="ColorHSV"/>.</param>
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/// <param name="right">The second <see cref="ColorHSV"/>.</param>
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/// <returns>The sum of the two <see cref="ColorHSV"/>s.</returns>
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public static ColorHSV Add(ColorHSV left, ColorHSV right) => left + right;
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/// <summary>
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/// Subtracts one <see cref="ColorHSV"/> from another.
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/// </summary>
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/// <param name="left">The <see cref="ColorHSV"/> to subtract from.</param>
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/// <param name="right">The <see cref="ColorHSV"/> to subtract.</param>
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/// <returns>The result of subtracting the second <see cref="ColorHSV"/> from the first.</returns>
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public static ColorHSV Subtract(ColorHSV left, ColorHSV right) => left - right;
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/// <summary>
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/// Multiplies a <see cref="ColorHSV"/> by a scalar value.
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/// </summary>
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/// <param name="color">The <see cref="ColorHSV"/>.</param>
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/// <param name="value">The scalar value.</param>
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/// <returns>The result of multiplying the <see cref="ColorHSV"/> by the scalar value.</returns>
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public static ColorHSV Multiply(ColorHSV color, float value) => color * value;
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/// <summary>
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/// Divides a <see cref="ColorHSV"/> by a scalar value.
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/// </summary>
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/// <param name="color">The <see cref="ColorHSV"/>.</param>
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/// <param name="value">The scalar value.</param>
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/// <returns>The result of dividing the <see cref="ColorHSV"/> by the scalar value.</returns>
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public static ColorHSV Divide(ColorHSV color, float value) => color / value;
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/// <summary>
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/// Calculates the <see cref="ColorHSV"/> from one point to another.
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/// </summary>
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/// <param name="from">The starting point.</param>
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/// <param name="to">The ending point.</param>
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/// <returns>The <see cref="ColorHSV"/> from the starting point to the ending point.</returns>
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public static ColorHSV FromTo(ColorHSV from, ColorHSV to) => to - from;
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/// <summary>
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/// Performs linear interpolation between two <see cref="ColorHSV"/>s.
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/// </summary>
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/// <param name="from">The starting <see cref="ColorHSV"/> (t = 0).</param>
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/// <param name="to">The ending <see cref="ColorHSV"/> (t = 1).</param>
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/// <param name="t">The interpolation parameter.</param>
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/// <returns>The interpolated <see cref="ColorHSV"/>.</returns>
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public static ColorHSV Lerp(ColorHSV from, ColorHSV to, float t) => from + FromTo(from, to) * t;
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/// <summary>
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/// Converts the <see cref="ColorHSV"/> to its string representation.
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/// </summary>
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/// <returns>A string representation of the <see cref="ColorHSV"/>.</returns>
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public override string ToString() => $"{nameof(ColorHSV)}({Hue}, {Saturation}, {Value})";
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/// <summary>
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/// Checks if two <see cref="ColorHSV"/>s are approximately equal within a specified epsilon range.
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/// </summary>
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/// <param name="left">The first <see cref="ColorHSV"/>.</param>
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/// <param name="right">The second <see cref="ColorHSV"/>.</param>
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/// <param name="epsilon">The epsilon range.</param>
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/// <returns><see cref="true"/> if the <see cref="ColorHSV"/>s are approximately equal; otherwise, <see cref="false"/>.</returns>
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public static bool ApproximatelyEquals(ColorHSV left, ColorHSV right, float epsilon = float.Epsilon)
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=> left.Hue.ApproximatelyEquals(right.Hue, epsilon) && left.Saturation.ApproximatelyEquals(right.Saturation, epsilon) && left.Value.ApproximatelyEquals(right.Value, epsilon);
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/// <summary>
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/// Determines whether the specified object is equal to the current <see cref="ColorHSV"/>.
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/// </summary>
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/// <param name="obj">The object to compare with the current <see cref="ColorHSV"/>.</param>
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/// <returns><see cref="true"/> if the specified object is equal to the current <see cref="ColorHSV"/>; otherwise, <see cref="false"/>.</returns>
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public override bool Equals(object? obj) => obj is ColorHSV objVec && Hue.Equals(objVec.Hue) && Saturation.Equals(objVec.Saturation) && Value.Equals(objVec.Value);
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/// <summary>
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/// Generates a hash code for the <see cref="ColorHSV"/>.
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/// </summary>
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/// <returns>A hash code for the <see cref="ColorHSV"/>.</returns>
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public override int GetHashCode() => HashCode.Combine(Hue, Saturation, Value);
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}
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/// <summary>
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/// Provides extension methods for <see cref="ColorHSV"/> type.
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/// </summary>
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public static class ColorHSVExtensions
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{
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/// <inheritdoc cref="ColorHSV.Add(ColorHSV, ColorHSV)" />
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public static ColorHSV Add(this ColorHSV color, ColorHSV value) => ColorHSV.Add(color, value);
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/// <inheritdoc cref="ColorHSV.Subtract(ColorHSV, ColorHSV)" />
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public static ColorHSV Subtract(this ColorHSV color, ColorHSV value) => ColorHSV.Subtract(color, value);
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/// <inheritdoc cref="ColorHSV.Multiply(ColorHSV, ColorHSV)" />
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public static ColorHSV Multiply(this ColorHSV color, float value) => ColorHSV.Multiply(color, value);
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/// <inheritdoc cref="ColorHSV.Divide(ColorHSV, ColorHSV)" />
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public static ColorHSV Divide(this ColorHSV color, float value) => ColorHSV.Divide(color, value);
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/// <inheritdoc cref="ColorHSV.FromTo(ColorHSV, ColorHSV)" />
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public static ColorHSV FromTo(this ColorHSV from, ColorHSV to) => ColorHSV.FromTo(from, to);
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/// <inheritdoc cref="ColorHSV.Lerp(ColorHSV, ColorHSV, float)" />
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public static ColorHSV Lerp(this ColorHSV from, ColorHSV to, float t) => ColorHSV.Lerp(from, to, t);
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/// <inheritdoc cref="ColorHSV.ApproximatelyEquals(ColorHSV, ColorHSV, float) " />
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public static bool ApproximatelyEquals(this ColorHSV left, ColorHSV right, float epsilon = float.Epsilon) => ColorHSV.ApproximatelyEquals(left, right, epsilon);
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}
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163
Engine.Core/Primitives/ColorRGB.cs
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Engine.Core/Primitives/ColorRGB.cs
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using System;
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namespace Syntriax.Engine.Core;
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/// <summary>
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/// Represents an RGB color.
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/// </summary>
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/// <param name="r">Red value of the <see cref="ColorRGB"/>.</param>
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/// <param name="g">Green value of the <see cref="ColorRGB"/>.</param>
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/// <param name="b">Blue value of the <see cref="ColorRGB"/>.</param>
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/// <remarks>
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/// Initializes a new instance of the <see cref="ColorRGB"/> struct with the specified values.
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/// </remarks>
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[System.Diagnostics.DebuggerDisplay("{ToString(),nq}")]
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public readonly struct ColorRGB(byte r, byte g, byte b)
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{
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/// <summary>
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/// The Red value of the <see cref="ColorRGB"/>.
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/// </summary>
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public readonly byte R = r;
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/// <summary>
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/// The Green value of the <see cref="ColorRGB"/>.
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/// </summary>
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public readonly byte G = g;
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/// <summary>
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/// The Blue value of the <see cref="ColorRGB"/>.
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/// </summary>
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public readonly byte B = b;
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public static ColorRGB operator -(ColorRGB color) => new((byte)(255 - color.R), (byte)(255 - color.G), (byte)(255 - color.B));
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public static ColorRGB operator +(ColorRGB left, ColorRGB right) => new((byte)(left.R + right.R), (byte)(left.G + right.G), (byte)(left.B + right.B));
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public static ColorRGB operator -(ColorRGB left, ColorRGB right) => new((byte)(left.R - right.R), (byte)(left.G - right.G), (byte)(left.B - right.B));
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public static ColorRGB operator *(ColorRGB left, ColorRGB right) => new((byte)(left.R * right.R), (byte)(left.G * right.G), (byte)(left.B * right.B));
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public static ColorRGB operator *(ColorRGB color, float value) => new((byte)(color.R * value), (byte)(color.G * value), (byte)(color.B * value));
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public static ColorRGB operator *(float value, ColorRGB color) => new((byte)(color.R * value), (byte)(color.G * value), (byte)(color.B * value));
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public static ColorRGB operator /(ColorRGB color, float value) => new((byte)(color.R / value), (byte)(color.G / value), (byte)(color.B / value));
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public static bool operator ==(ColorRGB left, ColorRGB right) => left.R == right.R && left.G == right.G && left.B == right.B;
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public static bool operator !=(ColorRGB left, ColorRGB right) => left.R != right.R || left.G != right.G || left.B != right.B;
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public static implicit operator ColorRGB(ColorRGBA rgba) => new(rgba.R, rgba.G, rgba.B);
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public static implicit operator ColorRGB(ColorHSV hsv)
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{
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float c = hsv.Value * hsv.Saturation;
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float x = c * (1 - Math.Abs(hsv.Hue / 60 % 2 - 1));
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float m = hsv.Value - c;
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float r1 = 0, g1 = 0, b1 = 0;
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if (hsv.Hue >= 0 && hsv.Hue < 60) { r1 = c; g1 = x; b1 = 0; }
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else if (hsv.Hue >= 60 && hsv.Hue < 120) { r1 = x; g1 = c; b1 = 0; }
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else if (hsv.Hue >= 120 && hsv.Hue < 180) { r1 = 0; g1 = c; b1 = x; }
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else if (hsv.Hue >= 180 && hsv.Hue < 240) { r1 = 0; g1 = x; b1 = c; }
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else if (hsv.Hue >= 240 && hsv.Hue < 300) { r1 = x; g1 = 0; b1 = c; }
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else if (hsv.Hue >= 300 && hsv.Hue < 360) { r1 = c; g1 = 0; b1 = x; }
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byte r = (byte)Math.RoundToInt((r1 + m) * 255);
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byte g = (byte)Math.RoundToInt((g1 + m) * 255);
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byte b = (byte)Math.RoundToInt((b1 + m) * 255);
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return new(r, g, b);
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}
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/// <summary>
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/// Inverts the given <see cref="ColorRGB"/>.
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/// </summary>
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/// <param name="color">The <see cref="ColorRGB"/>.</param>
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/// <returns>The inverted <see cref="ColorRGB"/>.</returns>
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public static ColorRGB Invert(ColorRGB color) => -color;
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/// <summary>
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/// Adds two <see cref="ColorRGB"/>s.
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/// </summary>
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/// <param name="left">The first <see cref="ColorRGB"/>.</param>
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/// <param name="right">The second <see cref="ColorRGB"/>.</param>
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/// <returns>The sum of the two <see cref="ColorRGB"/>s.</returns>
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public static ColorRGB Add(ColorRGB left, ColorRGB right) => left + right;
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/// <summary>
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/// Subtracts one <see cref="ColorRGB"/> from another.
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/// </summary>
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/// <param name="left">The <see cref="ColorRGB"/> to subtract from.</param>
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/// <param name="right">The <see cref="ColorRGB"/> to subtract.</param>
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/// <returns>The result of subtracting the second <see cref="ColorRGB"/> from the first.</returns>
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public static ColorRGB Subtract(ColorRGB left, ColorRGB right) => left - right;
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/// <summary>
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/// Multiplies a <see cref="ColorRGB"/> by a scalar value.
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/// </summary>
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/// <param name="color">The <see cref="ColorRGB"/>.</param>
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/// <param name="value">The scalar value.</param>
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/// <returns>The result of multiplying the <see cref="ColorRGB"/> by the scalar value.</returns>
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public static ColorRGB Multiply(ColorRGB color, float value) => color * value;
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/// <summary>
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/// Divides a <see cref="ColorRGB"/> by a scalar value.
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/// </summary>
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/// <param name="color">The <see cref="ColorRGB"/>.</param>
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/// <param name="value">The scalar value.</param>
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/// <returns>The result of dividing the <see cref="ColorRGB"/> by the scalar value.</returns>
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public static ColorRGB Divide(ColorRGB color, float value) => color / value;
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/// <summary>
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/// Calculates the <see cref="ColorRGB"/> from one point to another.
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/// </summary>
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/// <param name="from">The starting point.</param>
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/// <param name="to">The ending point.</param>
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/// <returns>The <see cref="ColorRGB"/> from the starting point to the ending point.</returns>
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public static ColorRGB FromTo(ColorRGB from, ColorRGB to) => to - from;
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/// <summary>
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/// Performs linear interpolation between two <see cref="ColorRGB"/>s.
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/// </summary>
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/// <param name="from">The starting <see cref="ColorRGB"/> (t = 0).</param>
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/// <param name="to">The ending <see cref="ColorRGB"/> (t = 1).</param>
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/// <param name="t">The interpolation parameter.</param>
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/// <returns>The interpolated <see cref="ColorRGB"/>.</returns>
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public static ColorRGB Lerp(ColorRGB from, ColorRGB to, float t) => from + FromTo(from, to) * t;
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/// <summary>
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/// Converts the <see cref="ColorRGB"/> to its string representation.
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/// </summary>
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/// <returns>A string representation of the <see cref="ColorRGB"/>.</returns>
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public override string ToString() => $"{nameof(ColorRGB)}({R}, {G}, {B})";
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/// <summary>
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/// Determines whether the specified object is equal to the current <see cref="ColorRGB"/>.
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/// </summary>
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/// <param name="obj">The object to compare with the current <see cref="ColorRGB"/>.</param>
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/// <returns><see cref="true"/> if the specified object is equal to the current <see cref="ColorRGB"/>; otherwise, <see cref="false"/>.</returns>
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public override bool Equals(object? obj) => obj is ColorRGB objVec && R.Equals(objVec.R) && G.Equals(objVec.G) && B.Equals(objVec.B);
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/// <summary>
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/// Generates a hash code for the <see cref="ColorRGB"/>.
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/// </summary>
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/// <returns>A hash code for the <see cref="ColorRGB"/>.</returns>
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public override int GetHashCode() => HashCode.Combine(R, G, B);
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}
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/// <summary>
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/// Provides extension methods for <see cref="ColorRGB"/> type.
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/// </summary>
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public static class ColorRGBExtensions
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{
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/// <inheritdoc cref="ColorRGB.Add(ColorRGB, ColorRGB)" />
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public static ColorRGB Add(this ColorRGB color, ColorRGB value) => ColorRGB.Add(color, value);
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/// <inheritdoc cref="ColorRGB.Subtract(ColorRGB, ColorRGB)" />
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public static ColorRGB Subtract(this ColorRGB color, ColorRGB value) => ColorRGB.Subtract(color, value);
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/// <inheritdoc cref="ColorRGB.Multiply(ColorRGB, ColorRGB)" />
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public static ColorRGB Multiply(this ColorRGB color, float value) => ColorRGB.Multiply(color, value);
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/// <inheritdoc cref="ColorRGB.Divide(ColorRGB, ColorRGB)" />
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public static ColorRGB Divide(this ColorRGB color, float value) => ColorRGB.Divide(color, value);
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/// <inheritdoc cref="ColorRGB.FromTo(ColorRGB, ColorRGB)" />
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public static ColorRGB FromTo(this ColorRGB from, ColorRGB to) => ColorRGB.FromTo(from, to);
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/// <inheritdoc cref="ColorRGB.Lerp(ColorRGB, ColorRGB, float)" />
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public static ColorRGB Lerp(this ColorRGB from, ColorRGB to, float t) => ColorRGB.Lerp(from, to, t);
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}
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149
Engine.Core/Primitives/ColorRGBA.cs
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149
Engine.Core/Primitives/ColorRGBA.cs
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using System;
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namespace Syntriax.Engine.Core;
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/// <summary>
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/// Represents an RGBA color.
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||||
/// </summary>
|
||||
/// <param name="r">Red value of the <see cref="ColorRGBA"/>.</param>
|
||||
/// <param name="g">Green value of the <see cref="ColorRGBA"/>.</param>
|
||||
/// <param name="b">Blue value of the <see cref="ColorRGBA"/>.</param>
|
||||
/// <param name="a">Alpha value of the <see cref="ColorRGBA"/>.</param>
|
||||
/// <remarks>
|
||||
/// Initializes a new instance of the <see cref="ColorRGBA"/> struct with the specified values.
|
||||
/// </remarks>
|
||||
[System.Diagnostics.DebuggerDisplay("{ToString(),nq}")]
|
||||
public readonly struct ColorRGBA(byte r, byte g, byte b, byte a = 255)
|
||||
{
|
||||
/// <summary>
|
||||
/// The Red value of the <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
public readonly byte R = r;
|
||||
|
||||
/// <summary>
|
||||
/// The Green value of the <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
public readonly byte G = g;
|
||||
|
||||
/// <summary>
|
||||
/// The Blue value of the <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
public readonly byte B = b;
|
||||
|
||||
/// <summary>
|
||||
/// The Alpha value of the <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
public readonly byte A = a;
|
||||
|
||||
public static ColorRGBA operator -(ColorRGBA color) => new((byte)(255 - color.R), (byte)(255 - color.G), (byte)(255 - color.B), (byte)(255 - color.A));
|
||||
public static ColorRGBA operator +(ColorRGBA left, ColorRGBA right) => new((byte)(left.R + right.R), (byte)(left.G + right.G), (byte)(left.B + right.B), (byte)(left.A + right.A));
|
||||
public static ColorRGBA operator -(ColorRGBA left, ColorRGBA right) => new((byte)(left.R - right.R), (byte)(left.G - right.G), (byte)(left.B - right.B), (byte)(left.A - right.A));
|
||||
public static ColorRGBA operator *(ColorRGBA left, ColorRGBA right) => new((byte)(left.R * right.R), (byte)(left.G * right.G), (byte)(left.B * right.B), (byte)(left.A * right.A));
|
||||
public static ColorRGBA operator *(ColorRGBA color, float value) => new((byte)(color.R * value), (byte)(color.G * value), (byte)(color.B * value), (byte)(color.A * value));
|
||||
public static ColorRGBA operator *(float value, ColorRGBA color) => new((byte)(color.R * value), (byte)(color.G * value), (byte)(color.B * value), (byte)(color.A * value));
|
||||
public static ColorRGBA operator /(ColorRGBA color, float value) => new((byte)(color.R / value), (byte)(color.G / value), (byte)(color.B / value), (byte)(color.A / value));
|
||||
public static bool operator ==(ColorRGBA left, ColorRGBA right) => left.R == right.R && left.G == right.G && left.B == right.B && left.A == right.A;
|
||||
public static bool operator !=(ColorRGBA left, ColorRGBA right) => left.R != right.R || left.G != right.G || left.B != right.B || left.A != right.A;
|
||||
|
||||
public static implicit operator ColorRGBA(ColorRGB rgb) => new(rgb.R, rgb.G, rgb.B, 255);
|
||||
public static implicit operator ColorRGBA(ColorHSV hsv) => (ColorRGB)hsv;
|
||||
|
||||
/// <summary>
|
||||
/// Inverts the given <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
/// <param name="color">The <see cref="ColorRGBA"/>.</param>
|
||||
/// <returns>The inverted <see cref="ColorRGBA"/>.</returns>
|
||||
public static ColorRGBA Invert(ColorRGBA color) => -color;
|
||||
|
||||
/// <summary>
|
||||
/// Adds two <see cref="ColorRGBA"/>s.
|
||||
/// </summary>
|
||||
/// <param name="left">The first <see cref="ColorRGBA"/>.</param>
|
||||
/// <param name="right">The second <see cref="ColorRGBA"/>.</param>
|
||||
/// <returns>The sum of the two <see cref="ColorRGBA"/>s.</returns>
|
||||
public static ColorRGBA Add(ColorRGBA left, ColorRGBA right) => left + right;
|
||||
|
||||
/// <summary>
|
||||
/// Subtracts one <see cref="ColorRGBA"/> from another.
|
||||
/// </summary>
|
||||
/// <param name="left">The <see cref="ColorRGBA"/> to subtract from.</param>
|
||||
/// <param name="right">The <see cref="ColorRGBA"/> to subtract.</param>
|
||||
/// <returns>The result of subtracting the second <see cref="ColorRGBA"/> from the first.</returns>
|
||||
public static ColorRGBA Subtract(ColorRGBA left, ColorRGBA right) => left - right;
|
||||
|
||||
/// <summary>
|
||||
/// Multiplies a <see cref="ColorRGBA"/> by a scalar value.
|
||||
/// </summary>
|
||||
/// <param name="color">The <see cref="ColorRGBA"/>.</param>
|
||||
/// <param name="value">The scalar value.</param>
|
||||
/// <returns>The result of multiplying the <see cref="ColorRGBA"/> by the scalar value.</returns>
|
||||
public static ColorRGBA Multiply(ColorRGBA color, float value) => color * value;
|
||||
|
||||
/// <summary>
|
||||
/// Divides a <see cref="ColorRGBA"/> by a scalar value.
|
||||
/// </summary>
|
||||
/// <param name="color">The <see cref="ColorRGBA"/>.</param>
|
||||
/// <param name="value">The scalar value.</param>
|
||||
/// <returns>The result of dividing the <see cref="ColorRGBA"/> by the scalar value.</returns>
|
||||
public static ColorRGBA Divide(ColorRGBA color, float value) => color / value;
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the <see cref="ColorRGBA"/> from one point to another.
|
||||
/// </summary>
|
||||
/// <param name="from">The starting point.</param>
|
||||
/// <param name="to">The ending point.</param>
|
||||
/// <returns>The <see cref="ColorRGBA"/> from the starting point to the ending point.</returns>
|
||||
public static ColorRGBA FromTo(ColorRGBA from, ColorRGBA to) => to - from;
|
||||
|
||||
/// <summary>
|
||||
/// Performs linear interpolation between two <see cref="ColorRGBA"/>s.
|
||||
/// </summary>
|
||||
/// <param name="from">The starting <see cref="ColorRGBA"/> (t = 0).</param>
|
||||
/// <param name="to">The ending <see cref="ColorRGBA"/> (t = 1).</param>
|
||||
/// <param name="t">The interpolation parameter.</param>
|
||||
/// <returns>The interpolated <see cref="ColorRGBA"/>.</returns>
|
||||
public static ColorRGBA Lerp(ColorRGBA from, ColorRGBA to, float t) => from + FromTo(from, to) * t;
|
||||
|
||||
/// <summary>
|
||||
/// Converts the <see cref="ColorRGBA"/> to its string representation.
|
||||
/// </summary>
|
||||
/// <returns>A string representation of the <see cref="ColorRGBA"/>.</returns>
|
||||
public override string ToString() => $"{nameof(ColorRGBA)}({R}, {G}, {B}, {A})";
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified object is equal to the current <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
/// <param name="obj">The object to compare with the current <see cref="ColorRGBA"/>.</param>
|
||||
/// <returns><see cref="true"/> if the specified object is equal to the current <see cref="ColorRGBA"/>; otherwise, <see cref="false"/>.</returns>
|
||||
public override bool Equals(object? obj) => obj is ColorRGBA objVec && R.Equals(objVec.R) && G.Equals(objVec.G) && B.Equals(objVec.B) && A.Equals(objVec.A);
|
||||
|
||||
/// <summary>
|
||||
/// Generates a hash code for the <see cref="ColorRGBA"/>.
|
||||
/// </summary>
|
||||
/// <returns>A hash code for the <see cref="ColorRGBA"/>.</returns>
|
||||
public override int GetHashCode() => HashCode.Combine(R, G, B, A);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides extension methods for <see cref="ColorRGBA"/> type.
|
||||
/// </summary>
|
||||
public static class ColorRGBAExtensions
|
||||
{
|
||||
/// <inheritdoc cref="ColorRGBA.Add(ColorRGBA, ColorRGBA)" />
|
||||
public static ColorRGBA Add(this ColorRGBA color, ColorRGBA value) => ColorRGBA.Add(color, value);
|
||||
|
||||
/// <inheritdoc cref="ColorRGBA.Subtract(ColorRGBA, ColorRGBA)" />
|
||||
public static ColorRGBA Subtract(this ColorRGBA color, ColorRGBA value) => ColorRGBA.Subtract(color, value);
|
||||
|
||||
/// <inheritdoc cref="ColorRGBA.Multiply(ColorRGBA, ColorRGBA)" />
|
||||
public static ColorRGBA Multiply(this ColorRGBA color, float value) => ColorRGBA.Multiply(color, value);
|
||||
|
||||
/// <inheritdoc cref="ColorRGBA.Divide(ColorRGBA, ColorRGBA)" />
|
||||
public static ColorRGBA Divide(this ColorRGBA color, float value) => ColorRGBA.Divide(color, value);
|
||||
|
||||
/// <inheritdoc cref="ColorRGBA.FromTo(ColorRGBA, ColorRGBA)" />
|
||||
public static ColorRGBA FromTo(this ColorRGBA from, ColorRGBA to) => ColorRGBA.FromTo(from, to);
|
||||
|
||||
/// <inheritdoc cref="ColorRGBA.Lerp(ColorRGBA, ColorRGBA, float)" />
|
||||
public static ColorRGBA Lerp(this ColorRGBA from, ColorRGBA to, float t) => ColorRGBA.Lerp(from, to, t);
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
using YamlDotNet.Core;
|
||||
using YamlDotNet.Core.Events;
|
||||
using YamlDotNet.Serialization;
|
||||
|
||||
namespace Syntriax.Engine.Serializers.Yaml;
|
||||
|
||||
public class ColorHSVConverter : EngineTypeYamlSerializerBase<ColorHSV>
|
||||
{
|
||||
private static readonly int SUBSTRING_START_LENGTH = nameof(ColorHSV).Length + 1;
|
||||
|
||||
public override ColorHSV Read(IParser parser, Type type, ObjectDeserializer rootDeserializer)
|
||||
{
|
||||
string value = parser.Consume<Scalar>().Value;
|
||||
string insideParenthesis = value[SUBSTRING_START_LENGTH..^1];
|
||||
string[] values = insideParenthesis.Split(", ");
|
||||
return new ColorHSV(float.Parse(values[0]), float.Parse(values[1]), float.Parse(values[2]));
|
||||
}
|
||||
|
||||
public override void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
|
||||
{
|
||||
ColorHSV hsv = (ColorHSV)value!;
|
||||
emitter.Emit(new Scalar($"{nameof(ColorHSV)}({hsv.Hue}, {hsv.Saturation}, {hsv.Value})"));
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
using YamlDotNet.Core;
|
||||
using YamlDotNet.Core.Events;
|
||||
using YamlDotNet.Serialization;
|
||||
|
||||
namespace Syntriax.Engine.Serializers.Yaml;
|
||||
|
||||
public class ColorRGBAConverter : EngineTypeYamlSerializerBase<ColorRGBA>
|
||||
{
|
||||
private static readonly int SUBSTRING_START_LENGTH = nameof(ColorRGBA).Length + 1;
|
||||
|
||||
public override ColorRGBA Read(IParser parser, Type type, ObjectDeserializer rootDeserializer)
|
||||
{
|
||||
string value = parser.Consume<Scalar>().Value;
|
||||
string insideParenthesis = value[SUBSTRING_START_LENGTH..^1];
|
||||
string[] values = insideParenthesis.Split(", ");
|
||||
return new ColorRGBA(byte.Parse(values[0]), byte.Parse(values[1]), byte.Parse(values[2]), byte.Parse(values[3]));
|
||||
}
|
||||
|
||||
public override void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
|
||||
{
|
||||
ColorRGBA rgb = (ColorRGBA)value!;
|
||||
emitter.Emit(new Scalar($"{nameof(ColorRGBA)}({rgb.R}, {rgb.G}, {rgb.B}, {rgb.A})"));
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
|
||||
using Syntriax.Engine.Core;
|
||||
|
||||
using YamlDotNet.Core;
|
||||
using YamlDotNet.Core.Events;
|
||||
using YamlDotNet.Serialization;
|
||||
|
||||
namespace Syntriax.Engine.Serializers.Yaml;
|
||||
|
||||
public class ColorRGBConverter : EngineTypeYamlSerializerBase<ColorRGB>
|
||||
{
|
||||
private static readonly int SUBSTRING_START_LENGTH = nameof(ColorRGB).Length + 1;
|
||||
|
||||
public override ColorRGB Read(IParser parser, Type type, ObjectDeserializer rootDeserializer)
|
||||
{
|
||||
string value = parser.Consume<Scalar>().Value;
|
||||
string insideParenthesis = value[SUBSTRING_START_LENGTH..^1];
|
||||
string[] values = insideParenthesis.Split(", ");
|
||||
return new ColorRGB(byte.Parse(values[0]), byte.Parse(values[1]), byte.Parse(values[2]));
|
||||
}
|
||||
|
||||
public override void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer)
|
||||
{
|
||||
ColorRGB rgb = (ColorRGB)value!;
|
||||
emitter.Emit(new Scalar($"{nameof(ColorRGB)}({rgb.R}, {rgb.G}, {rgb.B})"));
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user