fix: added missing types for new primitives
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using LiteNetLib.Utils;
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using Engine.Core;
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namespace Engine.Systems.Network;
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internal static class Line3DNetPacker
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{
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internal static void Write(NetDataWriter writer, Line3D data)
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{
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Vector3DNetPacker.Write(writer, data.From);
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Vector3DNetPacker.Write(writer, data.To);
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}
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internal static Line3D Read(NetDataReader reader)
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{
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Vector3D from = Vector3DNetPacker.Read(reader);
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Vector3D to = Vector3DNetPacker.Read(reader);
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return new Line3D(from, to);
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}
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}
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