fix: added missing types for new primitives
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using LiteNetLib.Utils;
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using Engine.Core;
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namespace Engine.Systems.Network;
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internal static class Vector3DIntNetPacker
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{
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internal static void Write(NetDataWriter writer, Vector3DInt data)
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{
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writer.Put(data.X);
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writer.Put(data.Y);
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writer.Put(data.Z);
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}
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internal static Vector3DInt Read(NetDataReader reader)
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{
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int x = reader.GetInt();
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int y = reader.GetInt();
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int z = reader.GetInt();
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return new Vector3DInt(x, y, z);
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}
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}
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