fix: added missing types for new primitives

This commit is contained in:
2025-10-19 19:03:30 +03:00
parent f8096377b2
commit b42f1f1881
19 changed files with 526 additions and 2 deletions

View File

@@ -0,0 +1,26 @@
using LiteNetLib.Utils;
using Engine.Core;
namespace Engine.Systems.Network;
internal static class Vector4DNetPacker
{
internal static void Write(NetDataWriter writer, Vector4D data)
{
writer.Put(data.X);
writer.Put(data.Y);
writer.Put(data.Z);
writer.Put(data.W);
}
internal static Vector4D Read(NetDataReader reader)
{
float x = reader.GetFloat();
float y = reader.GetFloat();
float z = reader.GetFloat();
float w = reader.GetFloat();
return new Vector4D(x, y, z, w);
}
}