fix: added missing types for new primitives
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@@ -0,0 +1,31 @@
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using Engine.Core;
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namespace Engine.Systems.Tween;
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public static class TweenRay2DExtensions
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{
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private static readonly BoxedPool<Ray2D> boxedRay2DPool = new(2);
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public static ITween TweenRay2D(this Ray2D initialRay2D, ITweenManager tweenManager, float duration, Ray2D targetRay2D, System.Action<Ray2D> setMethod)
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{
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Boxed<Ray2D> boxedInitial = boxedRay2DPool.Get(initialRay2D);
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Boxed<Ray2D> boxedTarget = boxedRay2DPool.Get(targetRay2D);
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ITween tween = tweenManager.StartTween(duration,
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t => setMethod?.Invoke(
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new Ray2D(
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boxedInitial.Value.Origin.Lerp(boxedTarget.Value.Origin, t),
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boxedInitial.Value.Direction.Lerp(boxedTarget.Value.Direction, t).Normalized
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)
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)
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);
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tween.OnComplete(() =>
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{
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boxedRay2DPool.Return(boxedInitial);
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boxedRay2DPool.Return(boxedTarget);
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});
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return tween;
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}
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}
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