fix: added missing types for new primitives

This commit is contained in:
2025-10-19 19:03:30 +03:00
parent f8096377b2
commit b42f1f1881
19 changed files with 526 additions and 2 deletions

View File

@@ -0,0 +1,31 @@
using Engine.Core;
namespace Engine.Systems.Tween;
public static class TweenRay3DExtensions
{
private static readonly BoxedPool<Ray3D> boxedRay3DPool = new(2);
public static ITween TweenRay3D(this Ray3D initialRay3D, ITweenManager tweenManager, float duration, Ray3D targetRay3D, System.Action<Ray3D> setMethod)
{
Boxed<Ray3D> boxedInitial = boxedRay3DPool.Get(initialRay3D);
Boxed<Ray3D> boxedTarget = boxedRay3DPool.Get(targetRay3D);
ITween tween = tweenManager.StartTween(duration,
t => setMethod?.Invoke(
new Ray3D(
boxedInitial.Value.Origin.Lerp(boxedTarget.Value.Origin, t),
boxedInitial.Value.Direction.Lerp(boxedTarget.Value.Direction, t).Normalized
)
)
);
tween.OnComplete(() =>
{
boxedRay3DPool.Return(boxedInitial);
boxedRay3DPool.Return(boxedTarget);
});
return tween;
}
}