fix: unassigned fields on factories
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4ec1a32db2
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@ -13,6 +13,9 @@ public class BehaviourControllerFactory
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{
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{
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T behaviourController = TypeFactory.Get<T>(args);
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T behaviourController = TypeFactory.Get<T>(args);
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if (!hierarchyObject.Assign(behaviourController))
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throw AssignException.From(hierarchyObject, behaviourController);
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if (!behaviourController.Assign(hierarchyObject))
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if (!behaviourController.Assign(hierarchyObject))
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throw AssignException.From(behaviourController, hierarchyObject);
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throw AssignException.From(behaviourController, hierarchyObject);
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@ -11,6 +11,9 @@ public class StateEnableFactory
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{
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{
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T stateEnable = TypeFactory.Get<T>(args);
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T stateEnable = TypeFactory.Get<T>(args);
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if (!entity.Assign(stateEnable))
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throw AssignException.From(entity, stateEnable);
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if (!stateEnable.Assign(entity))
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if (!stateEnable.Assign(entity))
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throw AssignException.From(stateEnable, entity);
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throw AssignException.From(stateEnable, entity);
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