perf: DelegateExtensions.InvokeSafe marked obsolete for memory allocation reasons, soon to be removed
This commit is contained in:
@@ -61,12 +61,12 @@ public class ActiveBehaviourCollector<T> : IBehaviourCollector<T> where T : clas
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{
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activeBehaviours.Add(behaviour);
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OnBehaviourAdd(behaviour);
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OnCollected?.InvokeSafe(this, behaviour);
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OnCollected?.Invoke(this, behaviour);
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}
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else if (activeBehaviours.Remove(behaviour))
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{
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OnBehaviourRemove(behaviour);
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OnRemoved?.InvokeSafe(this, behaviour);
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OnRemoved?.Invoke(this, behaviour);
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}
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}
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@@ -83,7 +83,7 @@ public class ActiveBehaviourCollector<T> : IBehaviourCollector<T> where T : clas
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if (activeBehaviours.Remove(tBehaviour))
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{
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OnBehaviourRemove(tBehaviour);
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OnRemoved?.InvokeSafe(this, tBehaviour);
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OnRemoved?.Invoke(this, tBehaviour);
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}
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}
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@@ -99,7 +99,7 @@ public class ActiveBehaviourCollector<T> : IBehaviourCollector<T> where T : clas
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universe.OnUniverseObjectUnRegistered += OnUniverseObjectUnregistered;
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Universe = universe;
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OnUniverseAssigned?.InvokeSafe(this);
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OnUniverseAssigned?.Invoke(this);
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return true;
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}
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@@ -116,7 +116,7 @@ public class ActiveBehaviourCollector<T> : IBehaviourCollector<T> where T : clas
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Universe.OnUniverseObjectUnRegistered -= OnUniverseObjectUnregistered;
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Universe = null!;
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OnUnassigned?.InvokeSafe(this);
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OnUnassigned?.Invoke(this);
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return true;
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}
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@@ -33,7 +33,7 @@ public abstract class BaseEntity : IEntity
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string previousId = _id;
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_id = value;
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OnIdChanged?.InvokeSafe(this, previousId);
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OnIdChanged?.Invoke(this, previousId);
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}
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}
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@@ -47,9 +47,9 @@ public abstract class BaseEntity : IEntity
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_initialized = value;
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if (value)
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OnInitialized?.InvokeSafe(this);
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OnInitialized?.Invoke(this);
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else
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OnFinalized?.InvokeSafe(this);
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OnFinalized?.Invoke(this);
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}
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}
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@@ -62,7 +62,7 @@ public abstract class BaseEntity : IEntity
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_stateEnable = stateEnable;
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_stateEnable.Assign(this);
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OnAssign(stateEnable);
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OnStateEnableAssigned?.InvokeSafe(this);
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OnStateEnableAssigned?.Invoke(this);
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return true;
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}
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@@ -76,7 +76,7 @@ public abstract class BaseEntity : IEntity
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_stateEnable = null!;
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_stateEnable.Unassign();
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OnUnassigned?.InvokeSafe(this);
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OnUnassigned?.Invoke(this);
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return true;
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}
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@@ -21,7 +21,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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int previousPriority = _priority;
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_priority = value;
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OnPriorityChanged?.InvokeSafe(this, previousPriority);
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OnPriorityChanged?.Invoke(this, previousPriority);
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}
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}
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@@ -39,7 +39,7 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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behaviourController.OnUniverseObjectAssigned += OnUniverseObjectAssigned;
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if (behaviourController.UniverseObject is not null)
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OnUniverseObjectAssigned(behaviourController);
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OnBehaviourControllerAssigned?.InvokeSafe(this);
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OnBehaviourControllerAssigned?.Invoke(this);
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return true;
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}
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@@ -79,6 +79,6 @@ public abstract class BehaviourBase : BaseEntity, IBehaviour
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_isActive = StateEnable.Enabled && _behaviourController.UniverseObject.IsActive;
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if (previousActive != IsActive)
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OnActiveChanged?.InvokeSafe(this, previousActive);
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OnActiveChanged?.Invoke(this, previousActive);
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}
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}
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@@ -48,7 +48,7 @@ public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
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behaviours.Add(tBehaviour);
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OnBehaviourAdd(behaviour);
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OnCollected?.InvokeSafe(this, tBehaviour);
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OnCollected?.Invoke(this, tBehaviour);
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}
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protected virtual void OnBehaviourRemove(IBehaviour behaviour) { }
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@@ -61,7 +61,7 @@ public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
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return;
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OnBehaviourRemove(behaviour);
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OnRemoved?.InvokeSafe(this, tBehaviour);
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OnRemoved?.Invoke(this, tBehaviour);
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}
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protected virtual void OnAssign(IUniverse universe) { }
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@@ -78,7 +78,7 @@ public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
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Universe = universe;
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OnAssign(universe);
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OnUniverseAssigned?.InvokeSafe(this);
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OnUniverseAssigned?.Invoke(this);
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return true;
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}
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@@ -95,7 +95,7 @@ public class BehaviourCollector<T> : IBehaviourCollector<T> where T : class
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Universe.OnUniverseObjectUnRegistered -= OnUniverseObjectUnregistered;
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Universe = null!;
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OnUnassigned?.InvokeSafe(this);
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OnUnassigned?.Invoke(this);
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return true;
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}
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@@ -27,7 +27,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
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if (IsInitialized)
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behaviour.Initialize();
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behaviour.OnPriorityChanged += OnPriorityChange;
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OnBehaviourAdded?.InvokeSafe(this, behaviour);
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OnBehaviourAdded?.Invoke(this, behaviour);
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return behaviour;
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}
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@@ -95,7 +95,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
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behaviour.OnPriorityChanged -= OnPriorityChange;
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behaviour.Finalize();
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behaviours.Remove(behaviour);
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OnBehaviourRemoved?.InvokeSafe(this, behaviour);
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OnBehaviourRemoved?.Invoke(this, behaviour);
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}
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protected virtual void OnAssign(IUniverseObject universeObject) { }
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@@ -106,7 +106,7 @@ public class BehaviourController : BaseEntity, IBehaviourController
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_universeObject = universeObject;
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OnAssign(universeObject);
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OnUniverseObjectAssigned?.InvokeSafe(this);
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OnUniverseObjectAssigned?.Invoke(this);
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return true;
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}
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@@ -4,6 +4,7 @@ namespace Syntriax.Engine.Core;
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public static class DelegateExtensions
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{
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[Obsolete($"{nameof(InvokeSafe)} causes memory allocation, please use Invoke() instead.")]
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public static void InvokeSafe(this Delegate @delegate, params object?[] args)
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{
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foreach (Delegate invocation in Delegate.EnumerateInvocationList(@delegate))
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@@ -19,10 +19,10 @@ public class ProgressionTracker : IProgressionTracker
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Progression = progression.Clamp(Progression, 1f);
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Status = status;
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OnUpdated?.InvokeSafe(this, previousProgression, previousStatus);
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OnUpdated?.Invoke(this, previousProgression, previousStatus);
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if (progression >= 1f)
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OnEnded?.InvokeSafe(this);
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OnEnded?.Invoke(this);
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}
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void IProgressionTracker.Reset()
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@@ -35,7 +35,7 @@ public class Shape2D(List<Vector2D> vertices) : IEnumerable<Vector2D>
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foreach (Vector2D vertex in value)
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_vertices.Add(vertex);
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OnShapeUpdated?.InvokeSafe(this);
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OnShapeUpdated?.Invoke(this);
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}
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}
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@@ -229,7 +229,7 @@ public class Shape2D(List<Vector2D> vertices) : IEnumerable<Vector2D>
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for (int i = 0; i < count; i++)
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to._vertices.Add(transform.Transform(from[i]));
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to.OnShapeUpdated?.InvokeSafe(to);
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to.OnShapeUpdated?.Invoke(to);
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}
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/// <summary>
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@@ -14,7 +14,7 @@ public class EntityRegistry
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public void Add(IEntity entity)
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{
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if (registeredEntities.TryAdd(entity.Id, entity))
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OnEntityRegistered?.InvokeSafe(this, entity);
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OnEntityRegistered?.Invoke(this, entity);
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}
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public void QueueAssign(string id, Action<IEntity> setMethod)
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@@ -26,7 +26,7 @@ public class EntityRegistry
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public void AssignAll()
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{
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foreach ((string id, Action<IEntity>? action) in assignCallbacks)
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action?.InvokeSafe(registeredEntities[id]);
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action?.Invoke(registeredEntities[id]);
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}
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public void Reset()
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@@ -21,7 +21,7 @@ public class StateEnable : IStateEnable
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bool previousState = _enabled;
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_enabled = value;
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OnEnabledChanged?.InvokeSafe(this, previousState);
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OnEnabledChanged?.Invoke(this, previousState);
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}
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}
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@@ -33,7 +33,7 @@ public class StateEnable : IStateEnable
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_entity = entity;
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OnAssign(entity);
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OnEntityAssigned?.InvokeSafe(this);
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OnEntityAssigned?.Invoke(this);
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return true;
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}
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@@ -43,7 +43,7 @@ public class StateEnable : IStateEnable
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return false;
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_entity = null!;
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OnUnassigned?.InvokeSafe(this);
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OnUnassigned?.Invoke(this);
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return true;
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}
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}
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@@ -31,7 +31,7 @@ public class Transform2D : Behaviour, ITransform2D
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_position = value;
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UpdateLocalPosition();
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OnPositionChanged?.InvokeSafe(this, previousPosition);
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OnPositionChanged?.Invoke(this, previousPosition);
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}
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}
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@@ -47,7 +47,7 @@ public class Transform2D : Behaviour, ITransform2D
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_scale = value;
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UpdateLocalScale();
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OnScaleChanged?.InvokeSafe(this, previousScale);
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OnScaleChanged?.Invoke(this, previousScale);
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}
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}
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@@ -63,7 +63,7 @@ public class Transform2D : Behaviour, ITransform2D
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_rotation = value;
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UpdateLocalRotation();
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OnRotationChanged?.InvokeSafe(this, previousRotation);
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OnRotationChanged?.Invoke(this, previousRotation);
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}
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}
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@@ -79,7 +79,7 @@ public class Transform2D : Behaviour, ITransform2D
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_localPosition = value;
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UpdatePosition();
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OnPositionChanged?.InvokeSafe(this, previousPosition);
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OnPositionChanged?.Invoke(this, previousPosition);
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}
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}
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@@ -97,8 +97,8 @@ public class Transform2D : Behaviour, ITransform2D
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UpdateScale();
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UpdatePosition();
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OnScaleChanged?.InvokeSafe(this, previousScale);
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OnPositionChanged?.InvokeSafe(this, previousPosition);
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OnScaleChanged?.Invoke(this, previousScale);
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OnPositionChanged?.Invoke(this, previousPosition);
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}
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}
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@@ -114,7 +114,7 @@ public class Transform2D : Behaviour, ITransform2D
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_localRotation = value;
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UpdateRotation();
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OnRotationChanged?.InvokeSafe(this, previousRotation);
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OnRotationChanged?.Invoke(this, previousRotation);
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}
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}
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@@ -125,7 +125,7 @@ public class Transform2D : Behaviour, ITransform2D
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UpdatePosition();
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OnPositionChanged?.InvokeSafe(this, previousPosition);
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OnPositionChanged?.Invoke(this, previousPosition);
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}
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private void RecalculateScale(ITransform2D _, Vector2D previousScale)
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@@ -138,8 +138,8 @@ public class Transform2D : Behaviour, ITransform2D
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UpdateScale();
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UpdatePosition();
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OnScaleChanged?.InvokeSafe(this, previousScale);
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OnPositionChanged?.InvokeSafe(this, previousPosition);
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OnScaleChanged?.Invoke(this, previousScale);
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OnPositionChanged?.Invoke(this, previousPosition);
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}
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private void RecalculateRotation(ITransform2D _, float previousRotation)
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@@ -152,8 +152,8 @@ public class Transform2D : Behaviour, ITransform2D
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UpdateRotation();
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UpdatePosition();
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OnRotationChanged?.InvokeSafe(this, previousRotation);
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OnPositionChanged?.InvokeSafe(this, previousPosition);
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OnRotationChanged?.Invoke(this, previousRotation);
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OnPositionChanged?.Invoke(this, previousPosition);
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}
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private void UpdateLocalPosition()
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@@ -247,9 +247,9 @@ public class Transform2D : Behaviour, ITransform2D
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UpdateLocalScale();
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UpdateLocalRotation();
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OnPositionChanged?.InvokeSafe(this, Position);
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OnScaleChanged?.InvokeSafe(this, Scale);
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OnRotationChanged?.InvokeSafe(this, Rotation);
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OnPositionChanged?.Invoke(this, Position);
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OnScaleChanged?.Invoke(this, Scale);
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OnRotationChanged?.Invoke(this, Rotation);
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}
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private void LookForTransform2D(IBehaviourController sender, IBehaviour behaviourAdded)
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@@ -37,7 +37,7 @@ public class Universe : BaseEntity, IUniverse
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float previousTimeScale = _timeScale;
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_timeScale = value;
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OnTimeScaleChanged?.InvokeSafe(this, previousTimeScale);
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OnTimeScaleChanged?.Invoke(this, previousTimeScale);
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}
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}
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@@ -60,7 +60,7 @@ public class Universe : BaseEntity, IUniverse
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if (!universeObject.EnterUniverse(this))
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throw new Exception($"{universeObject.Name} can't enter the universe");
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OnUniverseObjectRegistered?.InvokeSafe(this, universeObject);
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OnUniverseObjectRegistered?.Invoke(this, universeObject);
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}
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public T InstantiateUniverseObject<T>(params object?[]? args) where T : class, IUniverseObject
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@@ -95,7 +95,7 @@ public class Universe : BaseEntity, IUniverse
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if (!universeObject.Finalize())
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throw new Exception($"{universeObject.Name} can't be finalized");
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OnUniverseObjectUnRegistered?.InvokeSafe(this, universeObject);
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OnUniverseObjectUnRegistered?.Invoke(this, universeObject);
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}
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protected override void InitializeInternal()
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@@ -118,18 +118,18 @@ public class Universe : BaseEntity, IUniverse
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UnscaledTime = engineTime;
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Time = new(TimeSpan.FromTicks((long)(Time.TimeSinceStart.Ticks + engineTime.DeltaSpan.Ticks * TimeScale)), TimeSpan.FromTicks((long)(engineTime.DeltaSpan.Ticks * TimeScale)));
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OnPreUpdate?.InvokeSafe(this, Time);
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OnUpdate?.InvokeSafe(this, Time);
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OnPostUpdate?.InvokeSafe(this, Time);
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OnPreUpdate?.Invoke(this, Time);
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OnUpdate?.Invoke(this, Time);
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OnPostUpdate?.Invoke(this, Time);
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}
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public void Draw()
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{
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Debug.Assert.AssertInitialized(this);
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OnPreDraw?.InvokeSafe(this);
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OnDraw?.InvokeSafe(this);
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OnPostDraw?.InvokeSafe(this);
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OnPreDraw?.Invoke(this);
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OnDraw?.Invoke(this);
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OnPostDraw?.Invoke(this);
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}
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private void OnUniverseObjectFinalize(IInitializable initializable)
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@@ -37,7 +37,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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string previousName = _name;
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_name = value;
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OnNameChanged?.InvokeSafe(this, previousName);
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OnNameChanged?.Invoke(this, previousName);
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}
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}
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@@ -50,7 +50,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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_universe = universe;
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UpdateActive();
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OnEnteringUniverse(universe);
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OnEnteredUniverse?.InvokeSafe(this, universe);
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OnEnteredUniverse?.Invoke(this, universe);
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return true;
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}
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@@ -62,7 +62,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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OnExitingUniverse(universe);
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_universe = null!;
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OnExitedUniverse?.InvokeSafe(this, universe);
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OnExitedUniverse?.Invoke(this, universe);
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return true;
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}
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@@ -93,7 +93,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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}
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UpdateActive();
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OnParentChanged?.InvokeSafe(this, previousParent, parent);
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OnParentChanged?.Invoke(this, previousParent, parent);
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}
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public void AddChild(IUniverseObject parent)
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@@ -103,7 +103,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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_children.Add(parent);
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parent.SetParent(this);
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OnChildrenAdded?.InvokeSafe(this, parent);
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OnChildrenAdded?.Invoke(this, parent);
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}
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public void RemoveChild(IUniverseObject child)
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@@ -112,7 +112,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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return;
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child.SetParent(null);
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OnChildrenRemoved?.InvokeSafe(this, child);
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OnChildrenRemoved?.Invoke(this, child);
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}
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protected virtual void OnAssign(IBehaviourController behaviourController) { }
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@@ -123,7 +123,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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_behaviourController = behaviourController;
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OnAssign(behaviourController);
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OnBehaviourControllerAssigned?.InvokeSafe(this);
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OnBehaviourControllerAssigned?.Invoke(this);
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return true;
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}
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@@ -143,7 +143,7 @@ public class UniverseObject : BaseEntity, IUniverseObject
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_isActive = StateEnable.Enabled && (Parent?.IsActive ?? true);
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if (previousActive != IsActive)
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OnActiveChanged?.InvokeSafe(this, previousActive);
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OnActiveChanged?.Invoke(this, previousActive);
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}
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protected override void UnassignInternal()
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