perf: DelegateExtensions.InvokeSafe marked obsolete for memory allocation reasons, soon to be removed
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@@ -69,7 +69,7 @@ public abstract class Collider2DBehaviourBase : Behaviour2D, ICollider2D
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Transform.OnRotationChanged -= SetNeedsRecalculationFromRotation;
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}
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public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.InvokeSafe(this, collisionDetectionInformation);
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public void Resolve(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionResolved?.InvokeSafe(this, collisionDetectionInformation);
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public void Trigger(ICollider2D initiator) => OnTriggered?.InvokeSafe(this, initiator);
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public void Detect(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionDetected?.Invoke(this, collisionDetectionInformation);
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public void Resolve(CollisionDetectionInformation collisionDetectionInformation) => OnCollisionResolved?.Invoke(this, collisionDetectionInformation);
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public void Trigger(ICollider2D initiator) => OnTriggered?.Invoke(this, initiator);
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}
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@@ -62,13 +62,13 @@ public class PhysicsEngine2D : UniverseObject, IPhysicsEngine2D
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}
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}
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OnPhysicsIteration?.InvokeSafe(this, intervalDeltaTime);
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OnPhysicsIteration?.Invoke(this, intervalDeltaTime);
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}
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foreach (IPostPhysicsUpdate physicsPostUpdate in physicsPostUpdateCollector)
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physicsPostUpdate.PostPhysicsUpdate(deltaTime);
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OnPhysicsStep?.InvokeSafe(this, deltaTime);
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OnPhysicsStep?.Invoke(this, deltaTime);
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}
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public void StepIndividual(IRigidBody2D rigidBody, float deltaTime)
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@@ -68,9 +68,9 @@ public class PhysicsEngine2DStandalone : IPhysicsEngine2D
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ResolveColliders(colliderX, colliderY);
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}
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}
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OnPhysicsIteration?.InvokeSafe(this, intervalDeltaTime);
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OnPhysicsIteration?.Invoke(this, intervalDeltaTime);
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}
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OnPhysicsStep?.InvokeSafe(this, deltaTime);
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OnPhysicsStep?.Invoke(this, deltaTime);
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}
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public void StepIndividual(IRigidBody2D rigidBody, float deltaTime)
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